Nimue
Auror
Not sure if this is the right place for this, but Sheila suggested that I put something up here.
I was looking at the roleplay board and saw that it's been a while since a new world was started. I've got an idea, and I'm not really into d20-based rping, so I thought I'd give it a shot. I know I'm new, but I've GM'd a few roleplays on other forums, and I love doing it. I would totally understand if there's a minimum rank or activity requirement for starting a new roleplay, thought!
The basic concept is part Skyrim, part LotR, and part Eragon/Dragonriders of Pern. Derivative? Absolutely! But I've found that a) it's often easier for people to write together in a world that feels familiar, and b) roleplaying should be an outlet for those unoriginal but indulgently enjoyable ideas that we try to keep out of our serious writing, right?
The rp would not involve dice-rolling, but be a more writing-heavy attempt to weave a story together. It would start out small, atmospheric, and character-focused, and then perhaps sprawl into something more epic. Here's a summary of the world background:
For two hundred years, the men of Ysgard have been enslaved by the elves of the North. The elven sorcerers draw unholy magic from ancient souls--dead elves, wizards, and, greatest in magic, the extinct dragons. With this stolen power, they have created an kingdom of ice and fear, reaching from their homeland of Yvalheim across once-free Ysgard, even into the wood elves' realm of Iridhe and the peaceful valleys of the Ettarlands.
In the midst of this dark winter, a miracle came from the gods. A young man named Farrun Ramshorn discovered a dragon egg in the hinterland mountains, and the egg woke for him. Thoros, the first dragon to live in over two hundred years, was born. This event sparked new hope for the men of Ysgard, and woke the sleeping embers of rebellion. For a dragonrider is a powerful weapon against sorcery, and a resilient symbol.
The resistance turned to war. The time was right, for in the east the imperial elves of Auroë, who had sailed from the lands beyond the sea no more than a century ago, were retaking the Ettarlands and challenging the claims of the Yvalhyn in the name of their powerful living gods, whose teachings called for justice and freedom from oppression. Fighting bitterly with the encroaching Auroë, the Yvalhyn elves lost ground to the rebellion in Ysgard, who were aided by the wood elves to the south. After eight years of fighting, the free men captured most of the western holds, including the Hintercrown, which in ancient times had been the capital city of Ysgard. They called these lands the Western Kingdom, and named as their ruler Hala Svora, the Wolf Queen, and her champion was Farrun Dragonrider.
For five years, a stalemate as thin as spring ice has settled over the Western Kingdom. The weary but battle-hardened fighting army of men still makes forays to free settlements on the border, but the Yvalhyn sorcerers have strengthened their defenses. Skirmishes are costly. But throughout the new kingdom, rumors have spread of dragons in the mountains. Old lore says that it was the Yvalhyn elves' use of dragon souls in their necromantic practices that drove the dragons away and sent their hidden eggs to sleep--and that the presence of a living dragon may revive them.
On the word of this legend, Farrun Dragonrider and his great bronze dragon Thoros have set off to the far western mountains to find if any dragons yet live, or if their eggs can be uncovered. He brings with him a small group of those loyal to the queen and the free lands--candidates for the lifelong bond of a dragonrider.
That's the initial premise, at any rate. Where the story goes from there would be worked out collaboratively, although I have a few ideas. I would be playing a pair of characters, one of who would be Farrun Dragonrider, who would double as a sort of GM's NPC for scene-setting and important business.
Is anybody else interested? Would it be worth it to ask for a dedicated subforum?
I was looking at the roleplay board and saw that it's been a while since a new world was started. I've got an idea, and I'm not really into d20-based rping, so I thought I'd give it a shot. I know I'm new, but I've GM'd a few roleplays on other forums, and I love doing it. I would totally understand if there's a minimum rank or activity requirement for starting a new roleplay, thought!
The basic concept is part Skyrim, part LotR, and part Eragon/Dragonriders of Pern. Derivative? Absolutely! But I've found that a) it's often easier for people to write together in a world that feels familiar, and b) roleplaying should be an outlet for those unoriginal but indulgently enjoyable ideas that we try to keep out of our serious writing, right?
The rp would not involve dice-rolling, but be a more writing-heavy attempt to weave a story together. It would start out small, atmospheric, and character-focused, and then perhaps sprawl into something more epic. Here's a summary of the world background:
YSGARD : THE DRAGONS' CHOSEN
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--
For two hundred years, the men of Ysgard have been enslaved by the elves of the North. The elven sorcerers draw unholy magic from ancient souls--dead elves, wizards, and, greatest in magic, the extinct dragons. With this stolen power, they have created an kingdom of ice and fear, reaching from their homeland of Yvalheim across once-free Ysgard, even into the wood elves' realm of Iridhe and the peaceful valleys of the Ettarlands.
In the midst of this dark winter, a miracle came from the gods. A young man named Farrun Ramshorn discovered a dragon egg in the hinterland mountains, and the egg woke for him. Thoros, the first dragon to live in over two hundred years, was born. This event sparked new hope for the men of Ysgard, and woke the sleeping embers of rebellion. For a dragonrider is a powerful weapon against sorcery, and a resilient symbol.
The resistance turned to war. The time was right, for in the east the imperial elves of Auroë, who had sailed from the lands beyond the sea no more than a century ago, were retaking the Ettarlands and challenging the claims of the Yvalhyn in the name of their powerful living gods, whose teachings called for justice and freedom from oppression. Fighting bitterly with the encroaching Auroë, the Yvalhyn elves lost ground to the rebellion in Ysgard, who were aided by the wood elves to the south. After eight years of fighting, the free men captured most of the western holds, including the Hintercrown, which in ancient times had been the capital city of Ysgard. They called these lands the Western Kingdom, and named as their ruler Hala Svora, the Wolf Queen, and her champion was Farrun Dragonrider.
For five years, a stalemate as thin as spring ice has settled over the Western Kingdom. The weary but battle-hardened fighting army of men still makes forays to free settlements on the border, but the Yvalhyn sorcerers have strengthened their defenses. Skirmishes are costly. But throughout the new kingdom, rumors have spread of dragons in the mountains. Old lore says that it was the Yvalhyn elves' use of dragon souls in their necromantic practices that drove the dragons away and sent their hidden eggs to sleep--and that the presence of a living dragon may revive them.
On the word of this legend, Farrun Dragonrider and his great bronze dragon Thoros have set off to the far western mountains to find if any dragons yet live, or if their eggs can be uncovered. He brings with him a small group of those loyal to the queen and the free lands--candidates for the lifelong bond of a dragonrider.
--
That's the initial premise, at any rate. Where the story goes from there would be worked out collaboratively, although I have a few ideas. I would be playing a pair of characters, one of who would be Farrun Dragonrider, who would double as a sort of GM's NPC for scene-setting and important business.
Is anybody else interested? Would it be worth it to ask for a dedicated subforum?