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Storytelling: 22 Rules from Pixar

This is a discussion on "Storytelling: 22 Rules from Pixar" in the Writing Questions forum.

  1. #1
    Moderator Devor's Avatar
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    Storytelling: 22 Rules from Pixar

    Since people have been posting rules of late, I think this list is the best I've seen.

    Take a look. What do you think? Is there anything you would add?

    Pixar's 22 Rules of Storytelling - Tubefilter
    "Fairy tales are more than true, not because they tell us that dragons exist, but because they tell us that dragons can be beaten." - G. K. Chesterton
    Mythic Scribes Articles

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    Moderator Benjamin Clayborne's Avatar
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    I don't know that I'm qualified to add anything to it, but I really love this one:

    Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
    "Energy and persistence conquer all things." - Benjamin Franklin
    Hey! You there, with that duck on your head! Read my blog: When All of a Sudden...

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    Senior Member Penpilot's Avatar
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    I agree with all of them. They fall in line pretty much with how I think. And I agree Benjamin, that one about coincidences is pretty good. I actually never thought about it that way.
    --Life is a long lesson in humility
    --Never give up on a dream just because of the time it will take to accomplish it. The time will pass anyway.

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    Senior Member Jess A's Avatar
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    This is true of most writing. Essays, stories, articles...

    What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.

  6. #5
    Moderator Chilari's Avatar
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    This is a great list of tips. I like these in particular:

    What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
    When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.
    All experience is good experience, even if it's a bad experience.
    AliceLeiper.com Latest post: Review: King of Thorns by Mark Lawrence (12 May)

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    Senior Member Jabrosky's Avatar
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    What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
    This is pure gold. Character development is fundamentally about how characters handle certain challenges. If every writer followed this advice, Mary Sues would go extinct.

  8. #7
    Senior Member ShortHair's Avatar
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    Well, those are great tips if you're making an animated film for children.

  9. #8
    Moderator Chilari's Avatar
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    Quote Originally Posted by ShortHair View Post
    Well, those are great tips if you're making an animated film for children.
    Quite a lot of them are good if you're writing anything at all.
    All experience is good experience, even if it's a bad experience.
    AliceLeiper.com Latest post: Review: King of Thorns by Mark Lawrence (12 May)

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    Senior Member SeverinR's Avatar
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    "Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front."

    I have a problem with this one, I have read too many stories where the ending was disjointed from the story, or had such a drastic twist it was unbelievable.
    The beginning, middle and end must flow. Have a general idea where you want to end, but make sure the final piece fits smoothly in place, not just jammed in place to be the ending you wanted.
    The only thing I remember bout grammar is she baked me cookies.
    http://severinr.deviantart.com/

  12. #10
    Senior Member Ireth's Avatar
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    ^ This. Stories change in the telling, and sometimes the ending you came up with first doesn't fit the beginning and middle that you get as you go along.
    ~batwinged-squirrel -- my deviantART
    Elwing-Evenstar -- my FF.net

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