What about simply keeping in mind what each character wants and how they feel when they enter each scene? I mean you can focus on word form but that should just be reflected in who the characters are and where they're at emotionally. These all seem like tips to mimic dialogue that sounds real...
You could approach the conflict like a game of cards. The threat of violence can hang over a scenario where characters with warrior skills can simply determine who has the higher card and who should just fold. One example could be a confident thief with reputation for being a tough guy. He...
When I think of the landscape I have in my head, I wonder if I'm thinking too big. The mythical land I came up with is called Veritas, basically Ireland turned horizontally. And this place has four provinces (just like Ireland has through most of it's history): Ordnan, Concordia, Marthoum, and...