Yora
Maester
I recently came across a article on how authors have the advantage of having an unlimited budget for sets, props, and special effects while writers for movies and TV always have to consider whether an idea would be actually affordable. Having this freedom is certainly an advantage, but is it necessarily a good idea to imagine your works with an unlimited budget?
Many incredible movies have been made with very limited funding, which forced the creators to use the resources in very creative and clever ways to get the most out of it. It creates great art out of necessity, forcing creators to go for a bigger impact instead of being able to cover things up with awesome visual spectacle. I am wondering if writers could learn a lesson from this? Maybe we could push ourselves to go for a bigger impact and greater depth over range by approaching the writing under the imagined constraints of a limited effects budget? For a lot of concepts, you really want to, and perhaps even have to, go really big and awesome to create the desired overall effect. But it seems to me like a really interesting exercise to attempt to do more with less. Smaller battle scenes, less acrobatics, more indirect magic, inexpensive monster, and so on. Trying to amaze the audience with small and simple things rather than big and spectacular one seems like an approach very much worth exploring.
Many incredible movies have been made with very limited funding, which forced the creators to use the resources in very creative and clever ways to get the most out of it. It creates great art out of necessity, forcing creators to go for a bigger impact instead of being able to cover things up with awesome visual spectacle. I am wondering if writers could learn a lesson from this? Maybe we could push ourselves to go for a bigger impact and greater depth over range by approaching the writing under the imagined constraints of a limited effects budget? For a lot of concepts, you really want to, and perhaps even have to, go really big and awesome to create the desired overall effect. But it seems to me like a really interesting exercise to attempt to do more with less. Smaller battle scenes, less acrobatics, more indirect magic, inexpensive monster, and so on. Trying to amaze the audience with small and simple things rather than big and spectacular one seems like an approach very much worth exploring.