psychotick
Auror
Hi,
Actually I put out the Barton Villa books earlier this year (urban sci fi) in which the main protag is an art forger who basically lives like a beach bum! No style at all. He lives the island life even though he's rich beyond measure. The rich of Barton Villa value comfort and anonymity over everything else, and the artistic value natural beauty over what they can paint.
But the aliens in it (they're human too) live in a completely futuristic sort of world where they live with floating office equipment like desks and chairs, wear absolutely anything they like - or nothing at all, design their homes based on whims and have walls that can be windows or video screens. It was quite fun trying to design a future culture based on trends of today and just extrapolating them. In short the aliens value complete freedom over anything else, don't give a damn about money and technology is no limitation to them.
I think before you start designing a lot of cultures, you need to go back to the basics of your protag / race and ask the simple questions. What do they value and what are their limitations?
Cheers, Greg.
Actually I put out the Barton Villa books earlier this year (urban sci fi) in which the main protag is an art forger who basically lives like a beach bum! No style at all. He lives the island life even though he's rich beyond measure. The rich of Barton Villa value comfort and anonymity over everything else, and the artistic value natural beauty over what they can paint.
But the aliens in it (they're human too) live in a completely futuristic sort of world where they live with floating office equipment like desks and chairs, wear absolutely anything they like - or nothing at all, design their homes based on whims and have walls that can be windows or video screens. It was quite fun trying to design a future culture based on trends of today and just extrapolating them. In short the aliens value complete freedom over anything else, don't give a damn about money and technology is no limitation to them.
I think before you start designing a lot of cultures, you need to go back to the basics of your protag / race and ask the simple questions. What do they value and what are their limitations?
Cheers, Greg.