I'm not really fond of happy endigs or where the bad guy "redeems" himself. Either you are better off with total annihilation, or with an ending you need to think about(cfr Inception).
I'm thinking about the idea of concluding with a last battle, which in fact is just a lost cause BUT it gives the inhabitants a chance to sail away to an unknown destination.. . That way you can give some people a heroic death, evil conquers and yet a small chance of survival.
I'm thinking about the idea of concluding with a last battle, which in fact is just a lost cause BUT it gives the inhabitants a chance to sail away to an unknown destination.. . That way you can give some people a heroic death, evil conquers and yet a small chance of survival.