CHRONICLES OF ZORN:On the magical world of Zorn, a group of people are randomly approached by an old man offering them a job. For some reason, they take up the job. The rules are relatively loose, but keep your characters reasonable, and don't make up items that your characters don't have. The rules are more like common logic instead a strict rules set. The power level of the characters could be up to an average wizard in a high fantasy setting. The GM (me) would decide the consequences of character's actions (most likely with dice and a brain), and the characters can perform anywhere from 1-3 basic actions or maybe 1 complex action. Magic is relatively common, and the species usually have subraces. For examples orcs could be either City Orcs or Wild Orcs, and elves could be Drow(pale, not dark blue),High Elves(fair-tan (with yellow tint) skin and "red" or blonde hair) or Sea Elves(dark skin and dark hair). Generally, keep it safe and ask the GM about the particular species anatomy and culture. If anyone would like to join, please say so on this thread, I'm hoping for about 3-5 people.