Kevlar
Troubadour
Considering the sort of world I have created, and my... thorough approach to worldbuilding, I'll be needing to design tons of castles. While sometimes I do have issue deciding where curtain walls and towers and the like should go, I have a few things I do that makes this easier. My biggest issue is castle buildings. Especially the keeps. I don't know how many rooms it should have besides the basics like a hall, kitchen, library, solar and so on. How many rooms for the garrison, when there is one?
A bigger issue is the actual layout. Lighting being the biggest. I can't seem to figure out how to get a window or two in every room. Doing so always gives thin, long, buildings, or ones with awkward shapes and so on.
Anyone have any resources on this? Internet is most convenient, but it doesn't have to be. My Googling has elicited only tutorials on modelling basic castles in 3D. Not what I was looking for.
Or how about just tips or gathered knowledge.
Thanks in advance.
A bigger issue is the actual layout. Lighting being the biggest. I can't seem to figure out how to get a window or two in every room. Doing so always gives thin, long, buildings, or ones with awkward shapes and so on.
Anyone have any resources on this? Internet is most convenient, but it doesn't have to be. My Googling has elicited only tutorials on modelling basic castles in 3D. Not what I was looking for.
Or how about just tips or gathered knowledge.
Thanks in advance.