UltimaBahamut93
Scribe
I have been getting lots of great advice on my story idea about a MC who intentionally traps himself inside a video game. He's a beta tester for advanced technology that links his mind with the game world. He consumed harmful substances right before linking up so that the only thing keeping him alive is his brain function being active in the game world, so that the company couldn't just log him offline. He's using this game world as an escape from reality because he's so overcome with depression and hating his life that he saw this as his escape. The point of the story is for him to reevaluate the question of are comforting lies more important than an uncomfortable truth?
My issue that I am having a hard time dealing with is that he is the only person hooked up to his world. Every other character is an npc and essentially not real. I'm not sure if I like this, or if the reader will like this. I'm concerned about it making the story feel hollow since he's the only actual person in the story. I am considering changing this to where it is a shared beta world. That option though is raising all sorts of issues and concerns on the stakes. If the protagonist dies, his brain function ceases and he dies in reality. Even if that still only applies to him, if everyone else can just keep respawning then I feel like it ruins that tension. And then what's to prevent the other players or even the company from just interceding for him all the time? The original idea was that because his mind was in such a fragile state, the company couldn't interfere or interact with him for fear of killing him, thus forcing the MC to be alone.
What are your thoughts on this?
My issue that I am having a hard time dealing with is that he is the only person hooked up to his world. Every other character is an npc and essentially not real. I'm not sure if I like this, or if the reader will like this. I'm concerned about it making the story feel hollow since he's the only actual person in the story. I am considering changing this to where it is a shared beta world. That option though is raising all sorts of issues and concerns on the stakes. If the protagonist dies, his brain function ceases and he dies in reality. Even if that still only applies to him, if everyone else can just keep respawning then I feel like it ruins that tension. And then what's to prevent the other players or even the company from just interceding for him all the time? The original idea was that because his mind was in such a fragile state, the company couldn't interfere or interact with him for fear of killing him, thus forcing the MC to be alone.
What are your thoughts on this?