CommandJupiter
New Member
I'm currently making a new game and have an idea for a new magic system. Long story short players would have to build a spell on the spot using a combination of buttons that represent the spell path through the magic system currently it would posses 6 keys and 7 attributes allowing for over200k possible spells. Doing it this way restrains mages from moving while casting, allows for visual indication what spell your casting and allow player enemies a chance to cast a counter spell. This would also encourage people to play in groups with more physical combat type players. Just thinking what people think