Feo Takahari
Auror
AKA Baldur's Gate: the non-D&D edition.
Seriously, if you liked Baldur's Gate, it's exactly the sort of old-school throwback meant for you. If you didn't like Baldur's Gate, it has a new setting and cosmology (lots of focus on reincarnation here), a much more balanced combat system, and a kitchen-sink approach to classes, weapons, and monsters. (This is the only game I've played that both has a dedicated wizard class and has no restriction against giving them greatswords.) I'm not very far into it, but it seems pretty cool so far.
Seriously, if you liked Baldur's Gate, it's exactly the sort of old-school throwback meant for you. If you didn't like Baldur's Gate, it has a new setting and cosmology (lots of focus on reincarnation here), a much more balanced combat system, and a kitchen-sink approach to classes, weapons, and monsters. (This is the only game I've played that both has a dedicated wizard class and has no restriction against giving them greatswords.) I'm not very far into it, but it seems pretty cool so far.