Aldarion
Archmage
I had an idea in my world of using spells that are designed to reinforce weapons and armour. However, they would nullify on contact, so that enchanted warhammer hitting enchanted armour would be like normal warhammer and armour. Problem is, that would kinda render said spells useless.
So the idea I'm playing with at the moment is that spells would only apply to melee weapons. This would render ranged weapons less useful, including gunpowder weapons (which is what I am aiming at). However, using them at city walls would also mean that trebuchets and other ranged artillery would become useless. Which means that mining (as in, digging tunnels), siege towers, battering rams and siege ramps would be the main ways of attacking fortifications.
Thoughts? Suggestions? Any implications I missed?
So the idea I'm playing with at the moment is that spells would only apply to melee weapons. This would render ranged weapons less useful, including gunpowder weapons (which is what I am aiming at). However, using them at city walls would also mean that trebuchets and other ranged artillery would become useless. Which means that mining (as in, digging tunnels), siege towers, battering rams and siege ramps would be the main ways of attacking fortifications.
Thoughts? Suggestions? Any implications I missed?