TheRedPrince
Minstrel
http://mythicscribes.com/forums/world-building/11708-feedback-seasonal-based-magic-system.html
Alrighty, so I need to come up with a second magic ability for my MC Nelroth. I've come up with the following idea and I'd like some feedback. Please refer to the link above for my thread explaining the basis of my magic system.
So, I've decided to give my MC the ability (along with his first ability of fire magic) to 'absorb death' and redirect it towards another person.
Example: on the battlefield, some one is mortally wounded and on the brink of death, Nelroth can absolve them of their impending death, transfer it through himself and inflict it against an enemy.
Limitations: One death is not equal to another, i.e. a childs death could not kill a fully grown man or the death of a physically weaker man would not kill a stronger man, but it would bring him close. Nelroth cannot negate or re direct his own impending death as he would not have enough strength and energy to cast the spell.
I realise there could be some danger of "death farming", just stabbing one guy over and over and using that to kill everyone. This seems to be my big problem factor. I've been trying to figure out a way to limit it and my main idea so far has been that Nelroth may not want to use it all that often, considering he is taking their death into himself momentarily he would be having constant near death experiences which would play all kinds of havoc with ones mental state, also along the same vein as not being able to transfer his own death, he would need to be in a reasonably strong physical state to use this magic. I'm leaning towards this being an absolute last resort kind of thing.
If anyone has any ideas or improvements I could make or other problems I might run into please let me know.
Thanks in advance
Alrighty, so I need to come up with a second magic ability for my MC Nelroth. I've come up with the following idea and I'd like some feedback. Please refer to the link above for my thread explaining the basis of my magic system.
So, I've decided to give my MC the ability (along with his first ability of fire magic) to 'absorb death' and redirect it towards another person.
Example: on the battlefield, some one is mortally wounded and on the brink of death, Nelroth can absolve them of their impending death, transfer it through himself and inflict it against an enemy.
Limitations: One death is not equal to another, i.e. a childs death could not kill a fully grown man or the death of a physically weaker man would not kill a stronger man, but it would bring him close. Nelroth cannot negate or re direct his own impending death as he would not have enough strength and energy to cast the spell.
I realise there could be some danger of "death farming", just stabbing one guy over and over and using that to kill everyone. This seems to be my big problem factor. I've been trying to figure out a way to limit it and my main idea so far has been that Nelroth may not want to use it all that often, considering he is taking their death into himself momentarily he would be having constant near death experiences which would play all kinds of havoc with ones mental state, also along the same vein as not being able to transfer his own death, he would need to be in a reasonably strong physical state to use this magic. I'm leaning towards this being an absolute last resort kind of thing.
If anyone has any ideas or improvements I could make or other problems I might run into please let me know.
Thanks in advance