Something's not quite right here...Going at around 6 kph without stopping, it would take a Human around 18 hours to cover 200 kilometers.
This is the equivalent of 0.8 days.
With 6 hours of sleep a day, the trip would last about 23 hours (5 hours of sleep in total).
This is approximately 1 days.
Going at around 6 kph without stopping, it would take a Human around 7 hours to cover 80 kilometers.
This is the equivalent of 0.3 days.
The journey is short enough to complete without sleeping.
That may be the most useful bit of it. the Journey times are a bit too perfect for me, but the total time [including delays] looks a lot more reasonable. But If I was subject to EPIC delays I might just say Sod it" and my characters do something else. Having a walk take from 15 hours up to 5,124 hours might strain my characters resolve.What's interesting though, and which I didn't think about at first, is the delays that are generated. That stuff doesn't show up in a regular calculation for time, distance, and velocity. Adding in a few hours of back tracking or delays is a neat feature.