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Travel time tool

Discussion in 'Research' started by Ban, Feb 21, 2019.

  1. Ban

    Ban Sir Laserface Article Team

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    Hey folks, I just found a tool that may be useful for those of you who have trouble figuring out how long it would take to travel a certain distance on foot, horse, car or boat.

    Here ya go Journey Generator
     
    TheKillerBs and Svrtnsse like this.
  2. skip.knox

    skip.knox toujours gai, archie Moderator

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    Thx, Ban. While I have a number of criticisms to make, the generator does show that traveling by horse (at a walk) is not much faster than a human walking. A good many writers seem to think that if we just put everyone on horseback we'll all get there ever so much quicker.

    All these resources are a great help in framing parameters. There's not a single, correct answer to the question of how fast or how long will it take, but with enough research you can get a pretty good idea of the boundary conditions.
     
    Ban likes this.
  3. Svrtnsse

    Svrtnsse Staff Article Team

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    Something's not quite right here...

    :p
     
  4. Ban

    Ban Sir Laserface Article Team

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    I must admit I didn't check it a lot. The functionality may depend.

    It's a good generator site though.
     
  5. Svrtnsse

    Svrtnsse Staff Article Team

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    It's cool stuff, and it probably does get the basics right. More likely there's just something wonky with the tool :)
     
  6. skip.knox

    skip.knox toujours gai, archie Moderator

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    I noticed that too. In the comments. I think he's got the math right but the words are wrong. Day instead of hour, e.g.
     
  7. Ban

    Ban Sir Laserface Article Team

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    I ran it a few times to check. The tool seems to get a little wonky when you go over 100 km, but it should still be usable with a little careful reading.

    And now it made me feel bad. Took me about 20 hours :p
    It's accurate though, someone could walk that distance in 7 hours although it would be a good pace.
     
    Last edited: Feb 22, 2019
  8. Svrtnsse

    Svrtnsse Staff Article Team

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    Yeah, I think the maths for the actual travel time may need a look over, but that's easy enough to do manually.

    What's interesting though, and which I didn't think about at first, is the delays that are generated. That stuff doesn't show up in a regular calculation for time, distance, and velocity. Adding in a few hours of back tracking or delays is a neat feature. :)
     
    Ban likes this.
  9. CupofJoe

    CupofJoe Myth Weaver

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    That may be the most useful bit of it. the Journey times are a bit too perfect for me, but the total time [including delays] looks a lot more reasonable. But If I was subject to EPIC delays I might just say Sod it" and my characters do something else. Having a walk take from 15 hours up to 5,124 hours might strain my characters resolve.
     
  10. Crcata

    Crcata Acolyte

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    Oh wow thats awesome!
     
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