Chasejxyz
Inkling
I have a week left until I can start editing my manuscript, and one of the things I've been doing to fill the time is to do worldbuilding. I've done everything on my to-do list and all the really obvious things. The sort of things I'm looking to do are little things you might see or hear, like the kinds of fruit trees you'd see in a greenhouse or what the currency would be called. Nothing earth-shattering, but it adds flavor and all that good stuff.
Basic facts about the setting: there are multiple sapient/intelligent species, most being found in the country the story is set in, and not all of them are human/human-shaped (i.e. bipedal, dextrous hands etc). Some tech is medieval-y, some renaissance-y, others completely different because of magic. There are multiple religions and languages. The climate/biome is most similar to north America or eurasia during the pleistocene, as are the animals and plants (except for the things that have been domesticated, so they're closer to our modern counterparts).
I'd love to hear any and all suggestions you might have
Basic facts about the setting: there are multiple sapient/intelligent species, most being found in the country the story is set in, and not all of them are human/human-shaped (i.e. bipedal, dextrous hands etc). Some tech is medieval-y, some renaissance-y, others completely different because of magic. There are multiple religions and languages. The climate/biome is most similar to north America or eurasia during the pleistocene, as are the animals and plants (except for the things that have been domesticated, so they're closer to our modern counterparts).
I'd love to hear any and all suggestions you might have