There are some real creatures here on Earth that have blood colours other than red. Human blood (along with blood of all mammals) is red because it uses hemoglobin, which is based on iron. Blood helps circulate oxygen through the body and when iron is exposed to and reacts with oxygen it turns a...
Some things I can think of:
You mentioned the Church. Where do they fit into all of this? Is there a clear distinction between Church and State? If there is, do they frequently cooperate, or are they often at odds? Is the Church itself prone to factionalism like the military? Does the Church...
My area of expertise (if I can be said to have one) is a little later, the Victorian and Edwardian eras. I also know a fair bit about the Age of Sail. If you have any specific questions, perhaps you could run them by us. I'm sure one of us could help.
All of the so-called Reasoning Species in my setting are humanoid (at least in overall body shape), but they also have major anatomical differences. As a result, I have given a lot of thought to what my non-Human races might wear, and how they might affect what humans wear as well.
There are...
There are two types of Thaumaturgy: Alchemy, which manipulates matter and energy, and Spiritualism, which manipulates mind and spirit. By default, both Alchemists and Spiritualists draw upon Thaumaturgical energy within their own bodies, but Alchemists can also consume matter and other forms of...
Just thought I would give a little update.
I'm taking a film-making course this Summer, and I have learned about something called a logline. A logline is a one sentence summary of the overall plot using generic terms. They say if you can't get a logline to work, then the story concept probably...
My setting has a roughly 1870s level of firearms tech. So you have revolvers, repeaters, and bolt-action rifles, but automatic weapons (except maybe Gatling guns) and smokeless powder haven't been invented yet. There are also some steampunk alternatives to conventional 19th century firearms, but...
Thank you for your advice, you all have good suggestions.
I think you may have something with my world and characters being too static (even though the latter is not supposed to be at all). I tend to envision them in a "finished" state, with not much room left to change or grow. Sometimes, the...
Hello, Everyone, it's been a long time, but I'm back.
Lately I've been thinking, I am as ready to start writing stories as I'll ever be at this point. I have a reasonably well fleshed out world (and ideas for others), a roster of characters I can use, a collection of interesting gimmicks and...
It depends on what you mean by "low fantasy". It could simply mean that your story lacks a grand quest to save the world from the Dark Lord that spans the entire continent and multiple novels. Alternatively, it could mean that magic is rare or non-existent in your universe. Either way, there are...
True, it would depend on how much power the queen and regent actually have. Is all the real power in the hands of the regent, or does the queen have veto power? The queen may not have secular power, but her spiritual power could count for a lot if the society is very religious. Also, could women...
Sorry for not responding earlier, I find it hard to make time to sit down and read and write on Mythic Scribes.
Unfortunately, it's not a subject I know a great deal about. There was definitely more of a stigma to birth out of wedlock in the 19th century than there is now, but I don't know how...
Actual Medieval Person: "What's taters, precious? What's taters, eh?"
Me: "Po-ta-toes, boil 'em, mash 'em, stick 'em in a stew."
I know enough about history that I could probably write historical fiction without committing any serious blunders. Then again, you might get tripped up by one small...
Sorry for the wait, it's been a long time since anybody asked anything.
To answer your question, the power of religion was continuing to wane in Europe during the 19th century. This was most concentrated in the (mostly Protestant) region of the north-west. Faith was stronger in the...
Accuracy and realism are never a bad thing, but when designing a game, fun and user-friendly gameplay must always take precedence. Realistically, a warrior would only be able to carry two or three weapons at a time. While this would be fine for, say, a shooter (and indeed most modern shooters...