This is completely your preference. Sometimes just jumping into a scene is best for some people. Maybe it's starting off with some dialogue and then going into what all is going on. Or it could even be a narrative back story that leads into the current situation. There is no wrong answer...
The following is the beginning history of my created world, Tiritas.
It began with a whisper. In a language long forgotten The Saven, god of order, spoke and in the palm of his hand the rocky sphere of the world formed. As The Saven marveled at his creation and began to imagine the...
Well I would say that in terms of info dumping you would just need to add what a character knows or what a character needs to know. If the character doesn't know that their father was killed in battle then the reader shouldn't know either. 1-this keeps you from info dumping, 2-it keeps the...
While part of me agrees with that I have to say that it ultimately depends on your play-style. The armor and weapons that you get may lean towards a full on soldier melee style. But if you play with powers and don't depend on weapons that much then the bonus stuff is either for just looks or...
I have had this problem myself. Over just the past 5 years I've started and stopped multiple projects just out of boredom. What I've done now, and am currently going 4 months strong with, is I incorporated aspects from all of these defunked ideas into a much bigger story that's able to keep my...
To be honest I was very excited for this game. Then they put out a demo on the PSN and my excitedness dwindled. It's not that it's not a good game, it just seemed like I'd played it before. Johnny is right, more leaning towards Fable. The good thing though is that it gave me some special...
A suggestion that I have is to think about how a reader would feel having all of that info dumped on them. Something that I've done (and am still currently doing), is to create a history of my world. I have it from how it was created on. I'm saying that you need to go that far back, but just...
Just going along the lines of representative words can work just as well. Myself, I created a world that had the good and evil dietys, but I didn't want to go with "God" and "Devil". For me, I called them Order and Chaos. So using things like that can work and get your point across without...
Well, aside from the fact that I want to read this story now . . . . .
I would say that things like laptops and computers do exist, because while magic does exist I'm sure that there are still people (if not a major population) that can't or don't use magic. For them they still need to be able...
I agree completely with Alexander. Before I even read the description that you gave my answer was yes. As a writer, if you feel you have a story to tell then by sheer natural impulse you should write it. Truthfully it doens't matter what anyone else says, this is your story and ultimately...
Hello everyone, I'm Darwin. For awhile now I've been trying my hand at fantasy writing, but I've always encountered that dreaded enemy WRITER'S BLOCK. (dun-dun-dun) It had gotten so bad that I had wasn't able to add anything significant for extended periods of time and just quit from...