I think it's a good idea to use- from what you've said, I'm assuming that it's still in development, but it seems like a solid base. I'm interested to see where this takes you in terms of story(as well as how more complex Demons compare to the more simplistic ones).
I like to write a lot and consider myself a pretty fast writer- if I have a solid idea, that is. Normally, I get a spur of ideas, but then I'll begin to wonder where I want to take the story. I like outlining, but only to a certain extent; if I outline with too many details, my writing is rushed...
(I don't know if you're still wondering about this, but here are some questions)
You mentioned your book- Reliquary, if I'm not mistaken- had the premise of someone who became real in another dimension.
Onto my question: similar to what someone else said, what are the requirements? You mentioned...
A lot of people specifying genres, and I can relate to that. Personally, though, it's worldbuilding implementation.
I know a lot of people put a lot of time into worldbuilding(myself included), but I've always been sort of curious as to how it fits into the actual writing itself. What's the best...
Your magic system sounds interesting- with the schools you said, how do your stories balance lore? Is it hinted at or do you tend to focus more on the magic system?