It's too broad and vague to really be relevant imo. If you can skip steps or do some of them metaphorically and it still counts, how meaningful is it really ?
It's also in good part a question of practical necessity. You have an imaginary world, need to explain it, best option is to explain it...
For my newest WIP I mostly just verified details rather than extensively researched from scratch since mythologies are an interest/hobby of mine independently of writing. In my other projects I made my own mythos, though still inspired by real ones.
It depends on the aspects. I write combat as pretty gory, even with "nice" characters involved because when you swing sharp metal at fleshy targets blood and carnage happens, especially when magic and inhuman strength get into the mix. A combat wizard doesn't just shoot shiny zapping arcs that...
A little bit, not sure it's enough to call any of it a "system" at least. I know the big forbidden common to most societies, the exceptions and the reasons for the exceptions. Like the warrior culture of the Four Kingdoms is generally fine with stealth and subterfuge, because what they respect...
Well I had several more ideas for both protagonists and antagonists than the ones I settled on, so I could probably make more stories than my current WIP in the same world, but I don't know how many exactly.
My supernatural horror/mystery setting is pretty loosely defined so I just write short...
Well I essentially have 6 protagonists and at least 2 of them have facial hair for sure. The healer has some and the "knight" has a full beard. The assassin probably doesn't, or barely if he does. The other 3 are women.
In that case, also yes, lots of them.
-Drakkaros are technically a kind of human but they're all very tall and naturally muscular.
-Anaan, which is my version of elves, who are divided by "tribes" who gradually changed to match their environment. There's Vanaan, sky elves. The Alanaan, who...
You can use the "human looking" part to make it worse. Vampires are a group of Them who can make Us into Them, and you might even want to be Them so it can double as a Deal with the Devil too.
There's a quote I like that was a commentary comparing the old miniseries Pennywise to the new movies...
What array of creatures are in your world?
My world is mostly walled off civilisations and fortified settlements surrounded by wild territory teeming with dangers, so I'm keeping the options open for almost anything, especially given how monsters work.
Are there any unique ones, or mostly...
Yeah like I said, there aren't that many overall but magical arms, armour and trinkets, or abilities, or straight up wizardry, are disproportionately represented among those who travel between settlements. The countryside and wilderness is very dangerous in my setting so purely mundane...
My giants descend from primordial beings who "devolved" into what they currently are because their link with the primal magic was heavily dampened long ago. They went from nebulous metaphysical sizes, like "as high as a 1000 days trek" (ie. as tall as whoever is beholding it at the time can...
It mostly just makes one tired if channeled correctly. If you mess up a spell it the energy you were manipulating to do it backfires and can hurt or kill you, which is why most magic users use some sort of focus like a staff, wand, orb, talisman, etc, then it's the object that gets damaged or...
Apparently in a different way every time.
I started trying to make a manga in highschool that was set ostensibly in japan, that is to say, nondescript modern day city that's tangentially japanese. Then it moved to an alien planet and later in alternate universes. It's basically a giant sink...
My plan atm is 6 POV protagonists in different corners of the world who eventually meet up and form a sort-of mercenary company. Plus probably some antagonist POV chapters, or maybe a POV close to the antagonist, in case I want to keep their thoughts hidden.
Same, it's an extension of the escapism reason for why I like fantasy, sci-fi, etc. In fact I'm intensely disinterested in stories that lack unmundane elements, even if they're technically well crafted. Have magic or super tech or something. Kill someone at least.