Logos&Eidos
Sage
A Bolt out of the Blue, something truly unexpected but also not impossible.
This is about foreshadowing, specifically how to not foreshadow events and not have the audience rioting.
Recently I'd thought quite a lot about it and I've come to the conclusion that I'd like to do it as little as possible.
"Why"?
Because when I look at foreshadowing from the author's side it seems to that it lessens things in a someways, authors must tip their cards to their audience least said audience cries fowl? This forces authors to turn surprises into shocks.
"What's the difference between a surprise and a shock"?
A surprise is lightning out of the blue, a shock is seeing lightning in a storm cloud.
You "scream what the hell" at the shock for it has caught you off guard, You sigh with relief at surprise because like an opened box the energy was spent getting at what's inside. Heck one could say that allot of story telling especially modern adventure fiction could be described as a series of boxes, with content of each box and the thrill from opening it propelling the audience to the next.
***
What I want to know is there a way to make shocks acceptable? No idea is original at this point so some author or literary theorist has to have come up with this notion and possibly made it work?
also.
How minimal can foreshadowing be? What is the smallest most indirect level of sign-posting that a story can have?
And.
Can setting and story elements be foreshadowing?
What I mean is once aspects of setting are established must there coming into play be sign-posted to the audience.
This is about foreshadowing, specifically how to not foreshadow events and not have the audience rioting.
Recently I'd thought quite a lot about it and I've come to the conclusion that I'd like to do it as little as possible.
"Why"?
Because when I look at foreshadowing from the author's side it seems to that it lessens things in a someways, authors must tip their cards to their audience least said audience cries fowl? This forces authors to turn surprises into shocks.
"What's the difference between a surprise and a shock"?
A surprise is lightning out of the blue, a shock is seeing lightning in a storm cloud.
You "scream what the hell" at the shock for it has caught you off guard, You sigh with relief at surprise because like an opened box the energy was spent getting at what's inside. Heck one could say that allot of story telling especially modern adventure fiction could be described as a series of boxes, with content of each box and the thrill from opening it propelling the audience to the next.
***
What I want to know is there a way to make shocks acceptable? No idea is original at this point so some author or literary theorist has to have come up with this notion and possibly made it work?
also.
How minimal can foreshadowing be? What is the smallest most indirect level of sign-posting that a story can have?
And.
Can setting and story elements be foreshadowing?
What I mean is once aspects of setting are established must there coming into play be sign-posted to the audience.