D. Gray Warrior
Troubadour
I am working on a setting for a political/military fantasy based on WW1 in technology, tactics, politcs, and the overall feel of the world. It's pretty much like our world where several countries get involved in a war. except they have magic.
I don't know how closely I should make it like Europe in it's culture. Originally, all of the empires I created were loosely based on the Central Powers and resembled Continental Europe. The main empire where the story takes place was going to be inspired by Austria-Hungary, since I thought it often gets overshadowed by Germany and it seems to be rarely talked about, at least when I was learning history in school.
Now I don't know if I should resort to using a Fantasy Counterpart Culture, or maybe change it up with, for example, what it might look like if the fighting mostly took place in Asia instead of Europe, for example. Or I might build from the ground up with original cultures.
I'm okay with taking inspiration from the real world as it can make things easier, but I still want plenty of room to actually create and not make an exact replica of existing cultures.
I don't know how closely I should make it like Europe in it's culture. Originally, all of the empires I created were loosely based on the Central Powers and resembled Continental Europe. The main empire where the story takes place was going to be inspired by Austria-Hungary, since I thought it often gets overshadowed by Germany and it seems to be rarely talked about, at least when I was learning history in school.
Now I don't know if I should resort to using a Fantasy Counterpart Culture, or maybe change it up with, for example, what it might look like if the fighting mostly took place in Asia instead of Europe, for example. Or I might build from the ground up with original cultures.
I'm okay with taking inspiration from the real world as it can make things easier, but I still want plenty of room to actually create and not make an exact replica of existing cultures.