• Welcome to the Fantasy Writing Forums. Register Now to join us!

Obstacle Run in Armour - a short film by Daniel Jaquet

Mad Swede

Auror
There's a bit more to it than that.

Armour of the late medieval period was designed to allow mobility, because it wasn't unknown for a knight to lose this horse in combat. At that point, they had to be able to fight on foot. The other thing to note is that the armour couldn't be too heavy (the knight had to be able to wear it and still fight), which limited how thick it could be - and this is why both crossbow bolts and longbow arrows could penetrate plate armour at shorter ranges.

Those of us who've worn modern ballistic body armour on duty know just how heavy and uncomfortable it can be, especially when you're carrying all the rest of your kit. Just the armour weighs 12kg or more (depending on what level or protection you need) and your kit adds another 30-40kg to that. Add your personal weapon of choice (with extra ammunition, because you always carry as much ammo as possible) and you're talking about carrying anything up 85kg. This is quite a lot more weight than most medieval knights would carry, even if you include their sword and shield.

Mobility isn't just about what you're wearing, its also about what you're carrying. The video doesn't really emphasise it, but you can see on it how the various bits of kit carried by the fireman and the soldier get in the way on the obstacle course. And this is without any of them carrying weapons (or in the case of the fireman, a hose) or radios.

Medieval swords are surprisingly light, only 2-3kg. An automatic rifle like an M16 weighs about 3.5kg including ammunition, and they're about the same length (about 1m) as a longsword of the sort used by knights. In short, swords are about as cumbersome as modern automatic rifles, and have about the same impact on mobility.

In short, when you're writing, don't assume that a knight in armour is any less mobile or any less quick than a modern soldier.
 

Nighty_Knight

Troubadour
I’ll let you guys know if things work out for my my comparison. I’m about to try to start up with the armor combat league, and do some training with hopes of competing. I’m currently a full time city firefighter and a marine combat vet with 3 combat tours. So once I get buckled down and start training in full Knight armor, which I assume will probably be after months of training in gambeson, I’ll let you know what I think between the three of these. As of right now, firefighting gear is more cumbersome mobility wise that a full military combat load, but the military combat load is more off balance due to the ammo you carry and feels heavier.
 

Nighty_Knight

Troubadour
I’ll let you guys know if things work out for my my comparison. I’m about to try to start up with the armor combat league, and do some training with hopes of competing. I’m currently a full time city firefighter and a marine combat vet with 3 combat tours. So once I get buckled down and start training in full Knight armor, which I assume will probably be after months of training in gambeson, I’ll let you know what I think between the three of these. As of right now, firefighting gear is more cumbersome mobility wise that a full military combat load, but the military combat load is more off balance due to the ammo you carry and feels heavier.
I realized I never followed up on this. So. I have been fighting in steel armor for about a year now. I would say, firefighting turnout gear is the easiest to run in, then military combat load, then knight armor. However, all three are cumbersome. The leg armor makes it the most difficult of the 3. Same with arm dexterity.
I would say running. Firefighter > Military > Armor.
For climbing or crawling. Military > Firefighting > Armor.

I will say, walking or just moving long periods of time, armor is the easiest. Its basically reverse order, due to how spread out the weight distribution is. My back doesn't get sore wearing knight armor like it does in long periods of time in turnout great of a military combat load.
So long periods in each. Armor > Firefighting = Military

Now for an interesting aspect of dexterity. I can kick easier in armor. I'm even able to throw kicks fairly high in armor, I still have yet to be able to throw a headkick yet but I'm getting there. Again due to the weight distribution, it would be far more challenging to throw a kick waist high or higher in the combat load or turnout gear. In armor the helmet has enough weight that it does make you a little more top heavy at the shoulders, but all three your center of gravity is raised, but the counter balance of weight on your arms and legs help spread it out in armor a little better.
So kicking and or kneeing lol. I would say Armor > Military = Firefighting

All three are exhausting, the combat load is by far the best for breathing and for sight. All three with helmets removed, the armor would be the best for me to move in imo. The knight helm does add a level of claustrophobia the others really don't, unless you wear the firefighter mask and aren't on air. Still, the vision being lessoned, and breathing impeded, with the steel vision covering your face makes many people freak out when they are pushed physically. They call it helmet horror. So endurance wise I would say
No helmets. Armor > Military > Firefighting
With helmets. All three suck equally

I would still love to do an obstacle course in all three though.
 
Top