osimur_wil
Scribe
Hey, all. I'm currently writing a setting for an RPG and I want to include both guns and magic. Sounds pretty simple, right? Well, I'm having a bit of a rough time making sure they're balanced so that guns aren't completely useless or make guns so powerful that it makes armor obsolete.
I thought that making guns powered by compressed air, using low calibur bullets would be pretty good. But then it would make guns all but useless except for hunting and unarmored enemies. Then I thought to up the calibur size from .22 to .357, but .357 bullets can punch through steel armor. Add to the fact that magic takes longer to learn and takes incantations to perform; why would anyone use armor or magic when guns make both obsolete?
I feel like I hit a wall. How do you think I should go about balancing out guns and magic?
I thought that making guns powered by compressed air, using low calibur bullets would be pretty good. But then it would make guns all but useless except for hunting and unarmored enemies. Then I thought to up the calibur size from .22 to .357, but .357 bullets can punch through steel armor. Add to the fact that magic takes longer to learn and takes incantations to perform; why would anyone use armor or magic when guns make both obsolete?
I feel like I hit a wall. How do you think I should go about balancing out guns and magic?