Incanus
Auror
Apologies for the huge post. If you are interested in the subject, then bear with me a little bit.
So, I’ve seen this sentiment expressed here and elsewhere, when it comes to storytelling—ideas are cheap, they are everywhere, they’ve all been done before, therefore it is the execution that really matters.
First, what is meant by the term ‘cheap’? As I understand it, it is the notion that it only takes mere seconds to come up with a story idea. Execution of a story, on the other hand, takes weeks, months, or years for longer or more complicated works.
That makes sense, as far as it goes. There is a problem with this notion, however. It implies that ALL story ideas are of equal value or quality. It also suggests that there is no practical difference between a strong idea, and a weak one. (I acknowledge it is a given that ideas can be more or less attractive to individuals with different tastes.)
Based on some conversations in past threads, I feel I need to be crystal clear about the importance of story execution.
The short version: An idea is what gets me to pick a book up. Execution is what keeps me reading that book. If there is a problem with one or the other, the book does not get read.
Therefore, poor execution means a poor book. I believe that is true 100% of the time. It is the reason I have put books down before, and will again. I am very picky about execution, and I feel only a very few fantasy writers get it right, at least by my standards.
There is another point I need to make absolutely clear before continuing. I’ve heard some writers claim that other writers espouse the idea that originality is the most important element of fiction writing, or something along those lines. I’ve only seen this idea expressed second-hand, and it is not something I believe in. (In fact, I would very much appreciate it if someone could point me to an article or podcast or anything that expresses this opinion, since I haven’t seen it myself. I am skeptical that this idea is very popular or widespread.)
Final caveat: There is nothing I am advocating in this post that is incompatible with a strong story execution. There is no element of fiction that should be used in lieu of good execution. (This is another notion I would like to see some citation for—are there really people expressing this?)
With that out of the way, I’d like to explore the importance of ideas in stories.
First—how about the works of Tolkien? If it is true that execution is everything, and ideas are cheap, then it stands to reason that Tolkien would have been every bit as successful and influential if he had written a whodunnit mystery, or a modern romance, or a spy thriller, or basically any fiction at all. Am I to believe that hobbits, orcs, elves, an elaborate fictional history of Middle-Earth, or a powerful and corrupting magical ring have played no part in Tolkien’s popularity or success? Something sounds off there, doesn’t it? (I would say this applies to most fantasy, which I consider a very idea-driven genre.)
Second—I recently read the book ‘The Firm’ by John Grisham. It was a good story, but the execution was rather on the poor side. (I detailed some of this in another thread about successful authors using poor technique.) I was surprised to see such poor techniques, all in the first couple of pages, but there it was. A lot of the narration was weak throughout. The dialogue is pretty good for the most part. Other areas are OK—the author knows the subject matter well, no problem there. So, here we have a popular book with a goodly amount of poor execution. Rather curious. Bottom line: the ideas in the book were far better than the execution. (Yes, this is an older book, but I’m pretty sure every generation has this sort of thing happening, many times over.)
Third—about three years ago, I joined a little one-off workshop group where we critiqued each other’s short stories, revised what we had, and sent them off to the Writers of the Future contest. My story (and two others from this group) earned an Honorable Mention in the contest (a result I didn’t even know was possible when I submitted). As I understand it, this means I came ahead of thousands of other entries, and landed somewhere in the top 6-7%, or so. OK, not too bad. Earlier this year, I paused work on my novel to give this story another round of polish and send it out again. I had my best writer-friend look it over, and we found quite a lot of poor execution in the text, especially on the first pages. I had some bad ‘tells’, bits that were unfocused due to strewing too many ideas around, and I mischaracterized the MC early on as well. The premise at the heart of the story is pretty fascinating (or so I think), and the setting is rather unusual. So, we have here a story with a strong idea and poor execution scoring fairly high in a contest judged by professionals. How did this happen if execution is more important than story ideas?
Fourth and last—decades ago, I was trying as hard as I could to come up with a good starting idea to base a fantasy novel upon. None of the ideas I had were inspiring or good enough to justify all the hard work it would entail. I messed around with some ‘sword and sorcery’ style short items, and another thing or two, but they didn’t turn out all that well. Years went by. Finally, in 2011, I struck on a really amazing idea that captured my imagination, and it was something I hadn’t seen done before. It was a doozy (and still is). It took many years to hit on this idea. It was extremely difficult to come up with, it is rare, it is endlessly fascinating, and it could give birth to literally thousands of supporting ideas. ‘Cheap’ is probably the very last word in the entire English language I would use to describe this idea. The words I would use are terms like: fantastic, original, thought-provoking, inspiring, absorbing.
Now, I admit I am probably not a very typical reader, or writer. But it appears the notion that ‘ideas are cheap’ doesn’t stand up very well under even mild scrutiny.
I’m not trying to be a pest, or a troll. I am honestly trying to understand the ‘ideas are cheap’ concept here. My observations and experiences suggest the idea is at least flawed, if not altogether wrong.
So, I’ve seen this sentiment expressed here and elsewhere, when it comes to storytelling—ideas are cheap, they are everywhere, they’ve all been done before, therefore it is the execution that really matters.
First, what is meant by the term ‘cheap’? As I understand it, it is the notion that it only takes mere seconds to come up with a story idea. Execution of a story, on the other hand, takes weeks, months, or years for longer or more complicated works.
That makes sense, as far as it goes. There is a problem with this notion, however. It implies that ALL story ideas are of equal value or quality. It also suggests that there is no practical difference between a strong idea, and a weak one. (I acknowledge it is a given that ideas can be more or less attractive to individuals with different tastes.)
Based on some conversations in past threads, I feel I need to be crystal clear about the importance of story execution.
The short version: An idea is what gets me to pick a book up. Execution is what keeps me reading that book. If there is a problem with one or the other, the book does not get read.
Therefore, poor execution means a poor book. I believe that is true 100% of the time. It is the reason I have put books down before, and will again. I am very picky about execution, and I feel only a very few fantasy writers get it right, at least by my standards.
There is another point I need to make absolutely clear before continuing. I’ve heard some writers claim that other writers espouse the idea that originality is the most important element of fiction writing, or something along those lines. I’ve only seen this idea expressed second-hand, and it is not something I believe in. (In fact, I would very much appreciate it if someone could point me to an article or podcast or anything that expresses this opinion, since I haven’t seen it myself. I am skeptical that this idea is very popular or widespread.)
Final caveat: There is nothing I am advocating in this post that is incompatible with a strong story execution. There is no element of fiction that should be used in lieu of good execution. (This is another notion I would like to see some citation for—are there really people expressing this?)
With that out of the way, I’d like to explore the importance of ideas in stories.
First—how about the works of Tolkien? If it is true that execution is everything, and ideas are cheap, then it stands to reason that Tolkien would have been every bit as successful and influential if he had written a whodunnit mystery, or a modern romance, or a spy thriller, or basically any fiction at all. Am I to believe that hobbits, orcs, elves, an elaborate fictional history of Middle-Earth, or a powerful and corrupting magical ring have played no part in Tolkien’s popularity or success? Something sounds off there, doesn’t it? (I would say this applies to most fantasy, which I consider a very idea-driven genre.)
Second—I recently read the book ‘The Firm’ by John Grisham. It was a good story, but the execution was rather on the poor side. (I detailed some of this in another thread about successful authors using poor technique.) I was surprised to see such poor techniques, all in the first couple of pages, but there it was. A lot of the narration was weak throughout. The dialogue is pretty good for the most part. Other areas are OK—the author knows the subject matter well, no problem there. So, here we have a popular book with a goodly amount of poor execution. Rather curious. Bottom line: the ideas in the book were far better than the execution. (Yes, this is an older book, but I’m pretty sure every generation has this sort of thing happening, many times over.)
Third—about three years ago, I joined a little one-off workshop group where we critiqued each other’s short stories, revised what we had, and sent them off to the Writers of the Future contest. My story (and two others from this group) earned an Honorable Mention in the contest (a result I didn’t even know was possible when I submitted). As I understand it, this means I came ahead of thousands of other entries, and landed somewhere in the top 6-7%, or so. OK, not too bad. Earlier this year, I paused work on my novel to give this story another round of polish and send it out again. I had my best writer-friend look it over, and we found quite a lot of poor execution in the text, especially on the first pages. I had some bad ‘tells’, bits that were unfocused due to strewing too many ideas around, and I mischaracterized the MC early on as well. The premise at the heart of the story is pretty fascinating (or so I think), and the setting is rather unusual. So, we have here a story with a strong idea and poor execution scoring fairly high in a contest judged by professionals. How did this happen if execution is more important than story ideas?
Fourth and last—decades ago, I was trying as hard as I could to come up with a good starting idea to base a fantasy novel upon. None of the ideas I had were inspiring or good enough to justify all the hard work it would entail. I messed around with some ‘sword and sorcery’ style short items, and another thing or two, but they didn’t turn out all that well. Years went by. Finally, in 2011, I struck on a really amazing idea that captured my imagination, and it was something I hadn’t seen done before. It was a doozy (and still is). It took many years to hit on this idea. It was extremely difficult to come up with, it is rare, it is endlessly fascinating, and it could give birth to literally thousands of supporting ideas. ‘Cheap’ is probably the very last word in the entire English language I would use to describe this idea. The words I would use are terms like: fantastic, original, thought-provoking, inspiring, absorbing.
Now, I admit I am probably not a very typical reader, or writer. But it appears the notion that ‘ideas are cheap’ doesn’t stand up very well under even mild scrutiny.
I’m not trying to be a pest, or a troll. I am honestly trying to understand the ‘ideas are cheap’ concept here. My observations and experiences suggest the idea is at least flawed, if not altogether wrong.
Myth Weaver
Troubadour
Inkling