Could this magic system work?
- the ability to perform magic is a recessive genetic trait
- magic is based on emotion
- without training magic may be used accidentally when the user is experiencing strong emotions
-with training a magic user can prevent this from happening but it may still occur when they feel very deep emotions
- the color of anything produced by magic is unique to the user, this applies to everything even if it couldn't be that color naturally
- at its most basic the type or material of magic produced depends on the emotion, fo example fire is commonly produced by anger, water can be produced by determination, jealousy will often immediately effect the target, vines or plants may be produced by happiness, spiritual magic can be produced by grief etc
- with training a magic user can produce more complex substances, such as food or items. as well as having more control over the basic types of magic
- casting a spell will cause the user to feel the emotions involved in the spell during the casting and for a duration afterwards that depends on the strength of a spell
- certain kinds of spells are not taught due to them being strong enough to cause the user to lose the ability to feel emotions other than those used to cast the spell, examples include things like bringing back the dead, instantly killing someone, taking control of someone's body, etc
- someone who has performed these spells can continue to perform these spells without more effects, they also are not affected emotionally by casting spells. Some magic users choose to preform these spells to gain more power, however this is considered morally wrong by the majority of magic users
- casting strong spells can be exhausting for the same reasons things like panic attacks can be. this especially applies to spells using negative emotions
- the more a spell is cast, the less time it will take for the user to recover
- emotions can be stored in objects to be used later, or to stop one from accidentally using a spell
- objects that are important or hold an emotional significance to the user can be enchanted, many magic users take jobs in enchanting weapons
- potions are not considered magic, and are rather considered to be chemistry
- some creatures have natural magical abilities, these are also not considered true magic and are rather a more biological feature
- the ability to perform magic is a recessive genetic trait
- magic is based on emotion
- without training magic may be used accidentally when the user is experiencing strong emotions
-with training a magic user can prevent this from happening but it may still occur when they feel very deep emotions
- the color of anything produced by magic is unique to the user, this applies to everything even if it couldn't be that color naturally
- at its most basic the type or material of magic produced depends on the emotion, fo example fire is commonly produced by anger, water can be produced by determination, jealousy will often immediately effect the target, vines or plants may be produced by happiness, spiritual magic can be produced by grief etc
- with training a magic user can produce more complex substances, such as food or items. as well as having more control over the basic types of magic
- casting a spell will cause the user to feel the emotions involved in the spell during the casting and for a duration afterwards that depends on the strength of a spell
- certain kinds of spells are not taught due to them being strong enough to cause the user to lose the ability to feel emotions other than those used to cast the spell, examples include things like bringing back the dead, instantly killing someone, taking control of someone's body, etc
- someone who has performed these spells can continue to perform these spells without more effects, they also are not affected emotionally by casting spells. Some magic users choose to preform these spells to gain more power, however this is considered morally wrong by the majority of magic users
- casting strong spells can be exhausting for the same reasons things like panic attacks can be. this especially applies to spells using negative emotions
- the more a spell is cast, the less time it will take for the user to recover
- emotions can be stored in objects to be used later, or to stop one from accidentally using a spell
- objects that are important or hold an emotional significance to the user can be enchanted, many magic users take jobs in enchanting weapons
- potions are not considered magic, and are rather considered to be chemistry
- some creatures have natural magical abilities, these are also not considered true magic and are rather a more biological feature