D. Gray Warrior
Troubadour
Hello. I want to build a world, but I'm having a hard time deciding how the magic system works. I want to create something other than "a mage chants, makes some gestures, uses mana, casts spell."
I thought about starting by doing away with mana entirely, though magic has to come from somewhere. I also want everyone who inhabits the world, in theory, to be able to use magic, though most don't due to some restrictions, risk, length of time required for mastery, etc., so no one is born with the special innate ability to cast spells, so it's not genetic, though maybe some individuals have an easier time learning and using magic than others.
I want it to have some rules and restrictions to prevent deus ex machina or handwaving away things with magic, but also retain some element of mystery or the unknown, so that while a mage may have a rough idea of how magic works, there is still alot they don't know.
I need to know how the magic works so I know how it affects the world I'm building.
I thought about starting by doing away with mana entirely, though magic has to come from somewhere. I also want everyone who inhabits the world, in theory, to be able to use magic, though most don't due to some restrictions, risk, length of time required for mastery, etc., so no one is born with the special innate ability to cast spells, so it's not genetic, though maybe some individuals have an easier time learning and using magic than others.
I want it to have some rules and restrictions to prevent deus ex machina or handwaving away things with magic, but also retain some element of mystery or the unknown, so that while a mage may have a rough idea of how magic works, there is still alot they don't know.
I need to know how the magic works so I know how it affects the world I'm building.