In my WIP magic has several 'levels' of power, each one allowing a mage to cast different spells.
Level 1: Bending - this is what new mages are taught. It teaches them to be in tune with nature and to respect how volatile and dangerous both nature and magic can be.
As you might've guessed, they are capable of manipulating elements, not creating them.
Water cannot be 'expanded' they can only use the volume of water available at the time. Fire can be made into fireballs etc, earth is almost limitless as is wind. Lighting cannot be manipulated due to the fact it moves so fast and no mage it powerful enough bend a lightingbolt striking 4 miles away in the distance.
Level 2: elemental creation - A step above bending. Mages can create then manipulate elements at will.
Level 3: bodily and psychological manipulation - allows healing, reanimating the dead, shape shifting and illusion type spells.
Level 4: "soul bending"* working title - allows a mage to channel pure energy from the realm of the dead via souls and on occaision, their own souls to make devastating beams of light (think DBZ). Or bringing the dead back to life by putting a soul in a new vessel/body. This could theoretically prevent a mage from truly dying. Though it is heavily frowned upon by the magical community.
Any feedback on potential loop holes and inconsistencies would be much appreciated.
Level 1: Bending - this is what new mages are taught. It teaches them to be in tune with nature and to respect how volatile and dangerous both nature and magic can be.
As you might've guessed, they are capable of manipulating elements, not creating them.
Water cannot be 'expanded' they can only use the volume of water available at the time. Fire can be made into fireballs etc, earth is almost limitless as is wind. Lighting cannot be manipulated due to the fact it moves so fast and no mage it powerful enough bend a lightingbolt striking 4 miles away in the distance.
Level 2: elemental creation - A step above bending. Mages can create then manipulate elements at will.
Level 3: bodily and psychological manipulation - allows healing, reanimating the dead, shape shifting and illusion type spells.
Level 4: "soul bending"* working title - allows a mage to channel pure energy from the realm of the dead via souls and on occaision, their own souls to make devastating beams of light (think DBZ). Or bringing the dead back to life by putting a soul in a new vessel/body. This could theoretically prevent a mage from truly dying. Though it is heavily frowned upon by the magical community.
Any feedback on potential loop holes and inconsistencies would be much appreciated.