M. Popov
Scribe
I kept getting sidetracked. Well not anymore!
I wanted to create a thread where people discuss the main characters of their works and hey they approached them. We all have different ideas as to what constitutes a good main character, so I'm curious to get some opinions.
When making my characters I try to follow a guideline:
This young man you're looking at is called Derathor De La Vega, the main character of Eternity illustrated by Asarax. He's a former soldier and currently the owner of a upper class tavern called The Petty Knight's Saloon, co-run with the love of his life. Though he's handsome, intelligent and a capable fighter, he's struggling with alcoholism and his past, having forfeited his commission due to the horrors of the most recent war. Eternity will depict him undertaking a journey to improve his life.
Though a swashbuckler with a desire for a grander existence, he's also a imperfect being struggling to cope with his past. During his journey in Eternity, I plan to show him coping with what he's done and finding a way to beat his addiction. So the reader will not only view the world through him, see his battles and intrigues, but also watch him change. I think change is a huge part of a making a character good and memorable, they need to learn something from the experience and become different. It shows the events of the story had an impact. It keeps things interesting and fresh. It makes them more sympathetic to the reader. That and I wanted someone who can be somewhat motivational, my little way of saying you can overcome your problems.
Well, that's my input for now. What say you?
I wanted to create a thread where people discuss the main characters of their works and hey they approached them. We all have different ideas as to what constitutes a good main character, so I'm curious to get some opinions.
When making my characters I try to follow a guideline:
- They need to serve some purpose to the main story.
- They need to be distinguishable in things like appearance, race, personality, religion, accent, backstory, traits, etc.
- They need to have a clear goal in life.
- They need to have flaws that impact them and those around them. They need to have some kind of demons or weaknesses.
- Just because a character is unique, doesn't mean they can't be killed.
- Different characters provides more opportunity and risks.
- Avoid making a Sue at all costs. It'll kill all enjoyment.

This young man you're looking at is called Derathor De La Vega, the main character of Eternity illustrated by Asarax. He's a former soldier and currently the owner of a upper class tavern called The Petty Knight's Saloon, co-run with the love of his life. Though he's handsome, intelligent and a capable fighter, he's struggling with alcoholism and his past, having forfeited his commission due to the horrors of the most recent war. Eternity will depict him undertaking a journey to improve his life.
Though a swashbuckler with a desire for a grander existence, he's also a imperfect being struggling to cope with his past. During his journey in Eternity, I plan to show him coping with what he's done and finding a way to beat his addiction. So the reader will not only view the world through him, see his battles and intrigues, but also watch him change. I think change is a huge part of a making a character good and memorable, they need to learn something from the experience and become different. It shows the events of the story had an impact. It keeps things interesting and fresh. It makes them more sympathetic to the reader. That and I wanted someone who can be somewhat motivational, my little way of saying you can overcome your problems.
Well, that's my input for now. What say you?