Mindfire
Istar
Just a quick question really. Looking for opinions on what might be the minimum necessary number of factions to create a believable world. The obvious answer to me is "more than two". But how many more than two?
The upper limit of the number of factions in a given work depends somewhat on how much data a reader is willing to put up with, but as seen with works like A Song of Ice and Fire, some readers- more than one might expect- are willing to put up with quite a lot if they enjoy the story. Consequently, I think the true limiting factor is that author's will to keep track of and remember all the details, something that more or less manages itself. But the lower limit is almost entirely dependent on the reader's sensibilities and what they are willing to accept. And I'm guessing that the vast majority of readers will not readily accept a world in which there are only two factions (e.g. The Good One and The Bad One). And having only one faction (World of Hats) is out of the question unless perhaps you're writing dystopia (and even then whether that's truly a single-faction world is questionable since inevitably someone will oppose the established order, otherwise there's not really a plot). Thus the question: assuming two is too few, what's the minimum bar you have to clear? Avatar does pretty well with four, but it was largely aimed at children. Interestingly, the sequel, Legend of Korra, added more factions to the mix and involved more complex politics.
Opinions?
EDIT: Just realized this may more properly belong in the worldbuilding forum. May need to be moved.
The upper limit of the number of factions in a given work depends somewhat on how much data a reader is willing to put up with, but as seen with works like A Song of Ice and Fire, some readers- more than one might expect- are willing to put up with quite a lot if they enjoy the story. Consequently, I think the true limiting factor is that author's will to keep track of and remember all the details, something that more or less manages itself. But the lower limit is almost entirely dependent on the reader's sensibilities and what they are willing to accept. And I'm guessing that the vast majority of readers will not readily accept a world in which there are only two factions (e.g. The Good One and The Bad One). And having only one faction (World of Hats) is out of the question unless perhaps you're writing dystopia (and even then whether that's truly a single-faction world is questionable since inevitably someone will oppose the established order, otherwise there's not really a plot). Thus the question: assuming two is too few, what's the minimum bar you have to clear? Avatar does pretty well with four, but it was largely aimed at children. Interestingly, the sequel, Legend of Korra, added more factions to the mix and involved more complex politics.
Opinions?
EDIT: Just realized this may more properly belong in the worldbuilding forum. May need to be moved.