pmmg
Myth Weaver
Trad publishing has this to offer: the badly-written story will be seen by only a few eyes, whereas the self-published disaster will be paraded up and down the streets (at least for a little while).
Are you saying my child is ugly?
I consider world-building to be a collection of unique facts about the secondary world that has been created.
I feel compelled to counter this a little and say, even if you are using the real world (Earth as we know it), there is still world building. One may think setting something here on the blue planet, means we can assume the reader knows the world, but really they don't as it applies to your story. So much of the world, and its places, have so many different facets to them, that it is impossible to capture them all, and one must direct readers to the ones that matter. If I just take Chicago, and want to tell a story about gangsters, I am unlikely to show aspects of the city that do not lend themselves to the Gangster narrative, and likewise, I am probably going to leave the gangsters out if I am telling a story about love in the same city. (Though I suppose you can have the gangsters shoot down the young couple in love on valentines day if you want to bring them together...)
I must still present the world in a suggestive way that helps build the atmosphere for my story, and keeps the reader focused on the things that matter to it. I never really get to say, its Earth, so I can skip it.