Ok this is a difficult topic, and confusing so here it goes.
First let me explain the setting a little. Attacks by demons, goblins, and other fell creatures are fairly common, meaning all settlements are surrounded by walls, wooden, earthen, or stone a wall is needed. Or in some cases there are creative substitutions such as a city on a cliff, or inaccessible. So.. A small village in a plains area has an earthen wall surrounding it and the people are mostly herders, horses goats whatever. or In a another area that is more forested the village is surrounded by a wooden wall. In all cases someone has to man the walls, the people need to be able to fight off attacks, though magic wards are used to help strengthen the walls. In cities, castles, and other fortifications these walls are extensive ans well built able to withstand attacks from enemy armies and most everything else. But to clarify, these are not armies but more like lone individual demons, or small bands of demon spawn, or goblins, along with normal highwaymen, and raiders. That being said a single demon is very very dangerous and almost impossible to kill.
My question is the demographics and population densities of these settlements. I mean if it is dangerous to live outside the confines of a walled city logically it would mean a large number of people would have to be invested in the construction of a wall to surround a village. So I would think small hamlets of twenty people working small fields ten miles from the next hamlet would not exist. Nor would the lone farmers and their families spaced out between villages, strength in numbers. Or am I wrong would people still risk it and form small communities, or farms between locations. Given the setting I am unsure just how large a population should be to warrant a town or village.
Second what about the demographics of such a town, would they all be farmers? There are individuals who travel the small towns making sure the wards are working and all that. But again I assume that if they are invested enough to build a wall then they have a sufficient population to warrant more than just a shabby inn, and have shoe makers, apothecaries, leather tanners, and the like.
How far apart would these settlements be? a days journey, two, twenty. would they be along roads or clustered around the castles of the lords who can protect them. would it be unusual to find a village in the dense cover of a forest almost hidden? how dense would settlement dispersal be around such a castle, or city.
Also some of these nations have much greater wealth than others and are willing to invest in resources to protect their people, not out of a moral ground but simply they produce taxable wealth. So I would think in these areas people would be more willing to risk it and establish villages in areas more distant from help, that or be willing to build small farms in solitude.
Does anyone know about settlement density in the middle ages or that of the classical age? I mean if one were to go from Rome to Veii would the road be settled with small villages and hamlets at a high frequency or would one encounter only a few along their journey.
How would a river or a lake influence such settlements. I know large rivers would generate a large amount of traffic but what about a smaller river?
First let me explain the setting a little. Attacks by demons, goblins, and other fell creatures are fairly common, meaning all settlements are surrounded by walls, wooden, earthen, or stone a wall is needed. Or in some cases there are creative substitutions such as a city on a cliff, or inaccessible. So.. A small village in a plains area has an earthen wall surrounding it and the people are mostly herders, horses goats whatever. or In a another area that is more forested the village is surrounded by a wooden wall. In all cases someone has to man the walls, the people need to be able to fight off attacks, though magic wards are used to help strengthen the walls. In cities, castles, and other fortifications these walls are extensive ans well built able to withstand attacks from enemy armies and most everything else. But to clarify, these are not armies but more like lone individual demons, or small bands of demon spawn, or goblins, along with normal highwaymen, and raiders. That being said a single demon is very very dangerous and almost impossible to kill.
My question is the demographics and population densities of these settlements. I mean if it is dangerous to live outside the confines of a walled city logically it would mean a large number of people would have to be invested in the construction of a wall to surround a village. So I would think small hamlets of twenty people working small fields ten miles from the next hamlet would not exist. Nor would the lone farmers and their families spaced out between villages, strength in numbers. Or am I wrong would people still risk it and form small communities, or farms between locations. Given the setting I am unsure just how large a population should be to warrant a town or village.
Second what about the demographics of such a town, would they all be farmers? There are individuals who travel the small towns making sure the wards are working and all that. But again I assume that if they are invested enough to build a wall then they have a sufficient population to warrant more than just a shabby inn, and have shoe makers, apothecaries, leather tanners, and the like.
How far apart would these settlements be? a days journey, two, twenty. would they be along roads or clustered around the castles of the lords who can protect them. would it be unusual to find a village in the dense cover of a forest almost hidden? how dense would settlement dispersal be around such a castle, or city.
Also some of these nations have much greater wealth than others and are willing to invest in resources to protect their people, not out of a moral ground but simply they produce taxable wealth. So I would think in these areas people would be more willing to risk it and establish villages in areas more distant from help, that or be willing to build small farms in solitude.
Does anyone know about settlement density in the middle ages or that of the classical age? I mean if one were to go from Rome to Veii would the road be settled with small villages and hamlets at a high frequency or would one encounter only a few along their journey.
How would a river or a lake influence such settlements. I know large rivers would generate a large amount of traffic but what about a smaller river?