Azul-din
Troubadour
A concept I realize I often use is the portal. Think Alice through the rabbit hole. You are one place ( or your character is) and you or they go through a doorway, cave entrance, path in the woods you never knew was there, get chased by wolves; and Bingo! you are in another dimension, mythical country, in front of Baba Yaga's chicken legged cottage, etc. In this category I would also put dreams which transport a character into another reality. In one story I did, a timid and quite conventional office worker became in her nightly dreams a giant raptor in a world where humans, or proto humans, were tiny scavengers tolerated because they kept the nests free from vermin.
Against that, of course, are Journeys, quests, sea voyages- where a character or group of characters has to physically journey from one location to another.
Query- which do you think superior: where the story is in the destination, or where the story basically is the journey.?
Against that, of course, are Journeys, quests, sea voyages- where a character or group of characters has to physically journey from one location to another.
Query- which do you think superior: where the story is in the destination, or where the story basically is the journey.?