Brave_Raven
Acolyte
I found in my parents basement an old school 1st edition gamma world rulebook.
My plan was to start a gamma world club at my college but for reasons I don't realy want to get into, I had to withdraw from my courses until January. Even if I can't find a group to start role-playing with I still want to start world building. I'm just not really sure to start.
Ok so my idea for a setting would be about 1000 years after the collapse of a super advanced "brave new world" type society. Geomatic weapons that created new fault lines, cities glassified by thermonuclear weapons, flora and fauna permentally changed by biomutagenic agents and radioactve death swamps filled with dangerous chemicals. The reason that it put 1000 years after the war is so I could put a big nature reclaimng civilaztion element.
I plan on putting in a few city-states in that have more advanced technolodgy but for the most part mutated humans and animals are going to live in the wild in either primitive villages or nomadic hunter-gatherer tribes. I could talk all day about this
Do you have any suggestions for starting this world building process? Should I take a few a map of a real world place and alter it or should I make a whole new map from scratch?
Any and all replies are welcome.
My plan was to start a gamma world club at my college but for reasons I don't realy want to get into, I had to withdraw from my courses until January. Even if I can't find a group to start role-playing with I still want to start world building. I'm just not really sure to start.
Ok so my idea for a setting would be about 1000 years after the collapse of a super advanced "brave new world" type society. Geomatic weapons that created new fault lines, cities glassified by thermonuclear weapons, flora and fauna permentally changed by biomutagenic agents and radioactve death swamps filled with dangerous chemicals. The reason that it put 1000 years after the war is so I could put a big nature reclaimng civilaztion element.
I plan on putting in a few city-states in that have more advanced technolodgy but for the most part mutated humans and animals are going to live in the wild in either primitive villages or nomadic hunter-gatherer tribes. I could talk all day about this
Do you have any suggestions for starting this world building process? Should I take a few a map of a real world place and alter it or should I make a whole new map from scratch?
Any and all replies are welcome.
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