Here's the second installation of Craft Questions. Just to see what other people think about important elements of the writing craft. Feel free to add more comments and discussion. You can view the thread about "Character" here: http://mythicscribes.com/forums/writing-questions/4063-craft-questions-1-character.html
This installment is on setting.
1. What kind of settings do you like to read about?
2. What kind of settings do you like to write about (medieval, urban, alternate history, etc.)
3. Does the setting play a huge part in your stories or is it more in the background?
4. Will you get turned off of writing a story that has a setting you can't really connect with?
5. Do you do tons of preparation (world-building) for you setting or do you just sort of build it from the ground up?
6. Do you tend to go with a macro approach (dealing with whole countries, armies, etc.) or with a more micro approach (dealing with a small village and going from there) when it comes to showing your setting?
7. Do you think lengthy prologues describing the setting help you get into a story more or don't really do anything for you?
8. How do you come up with a setting? Do you borrow elements from history, from other stories, or do you try to come up with something that blends them all together? What's your most original and captivating setting in your mind?
1. I like settings that are unique in some way. Like China Mieville's underground Bas Lag. Or the desert planet Dune. I also can deal with the typical medieval style setting, but the characters and plot have to be really good (see George R.R. Martin or Tolkien.) A vastly unique setting can draw me in to a story more than characters or plot if done correctly.
2. I like writing settings that have trappings of our own world, but in a "fantasy" setting. I tend to try to write humorous stories in some way, so adding elements of real world bureaucracy is sometimes fun for me. I also like to write settings that are breeding grounds for all sorts of nastiness to be about (witches, trolls, swamp creatures, etc.)
3. Setting plays a minor role in most of my stories, but I still think it's important to establish boundaries. Meaning if they are in one country, the setting should be played up. If they go to a different area inhabited by goblins or something, then the setting should be reflected that way.
4. I don't typically get turned off by a weak setting. I do, however, get turned off by settings that seem to be direct rip-offs of other settings. When I'm writing, I try to make my settings as different as possible, but still feel familiar. That's a hard task to accomplish.
5. I used to go crazy with world-building, but now I sort of build as I go. I still do a fair amount of world-building but it's done as I'm writing the story. Just sitting around writing about a whole world without knowing what the characters or plot are just doesn't appeal to me anymore.
6. I'm sort of a minimalist when it comes to writing style nowadays, so I tend to want to go with "less epic" in my stories. There can be a sense of "epicness" but I like to slowly reveal the world as the characters go about instead of showing big political scenes or battles and such.
7. No. I really don't like "exposition prologues." Basically that start off rattling off a bunch of names or countries I have no connection to. Revealing the setting piece by piece through character interaction seems the best bet for me.
8. My settings tend to be loosely based off the real-world, but I try to add a bit of spice to them. Like something that seems anachronistic or sort of "off." I'm always intrigued by worlds where everything seems mostly normal but then there's some quirks to it that make it stand out more.
Please feel free to discuss other people's answers. Thanks!
This installment is on setting.
1. What kind of settings do you like to read about?
2. What kind of settings do you like to write about (medieval, urban, alternate history, etc.)
3. Does the setting play a huge part in your stories or is it more in the background?
4. Will you get turned off of writing a story that has a setting you can't really connect with?
5. Do you do tons of preparation (world-building) for you setting or do you just sort of build it from the ground up?
6. Do you tend to go with a macro approach (dealing with whole countries, armies, etc.) or with a more micro approach (dealing with a small village and going from there) when it comes to showing your setting?
7. Do you think lengthy prologues describing the setting help you get into a story more or don't really do anything for you?
8. How do you come up with a setting? Do you borrow elements from history, from other stories, or do you try to come up with something that blends them all together? What's your most original and captivating setting in your mind?
1. I like settings that are unique in some way. Like China Mieville's underground Bas Lag. Or the desert planet Dune. I also can deal with the typical medieval style setting, but the characters and plot have to be really good (see George R.R. Martin or Tolkien.) A vastly unique setting can draw me in to a story more than characters or plot if done correctly.
2. I like writing settings that have trappings of our own world, but in a "fantasy" setting. I tend to try to write humorous stories in some way, so adding elements of real world bureaucracy is sometimes fun for me. I also like to write settings that are breeding grounds for all sorts of nastiness to be about (witches, trolls, swamp creatures, etc.)
3. Setting plays a minor role in most of my stories, but I still think it's important to establish boundaries. Meaning if they are in one country, the setting should be played up. If they go to a different area inhabited by goblins or something, then the setting should be reflected that way.
4. I don't typically get turned off by a weak setting. I do, however, get turned off by settings that seem to be direct rip-offs of other settings. When I'm writing, I try to make my settings as different as possible, but still feel familiar. That's a hard task to accomplish.
5. I used to go crazy with world-building, but now I sort of build as I go. I still do a fair amount of world-building but it's done as I'm writing the story. Just sitting around writing about a whole world without knowing what the characters or plot are just doesn't appeal to me anymore.
6. I'm sort of a minimalist when it comes to writing style nowadays, so I tend to want to go with "less epic" in my stories. There can be a sense of "epicness" but I like to slowly reveal the world as the characters go about instead of showing big political scenes or battles and such.
7. No. I really don't like "exposition prologues." Basically that start off rattling off a bunch of names or countries I have no connection to. Revealing the setting piece by piece through character interaction seems the best bet for me.
8. My settings tend to be loosely based off the real-world, but I try to add a bit of spice to them. Like something that seems anachronistic or sort of "off." I'm always intrigued by worlds where everything seems mostly normal but then there's some quirks to it that make it stand out more.
Please feel free to discuss other people's answers. Thanks!