Incanus
Auror
Inspired by the 'why world-building matters' thread--
I was honestly wondering if too much world-building is an actual problem, or really only a theoretical one.
I'm a slow, slow reader, but steady. I've read at least a couple hundred fantasy books in my time, and I can't recall that this issue was ever a problem. (I'll leave what I deem the most common problem for another time, another thread.)
Can anyone point me to a fantasy book, or series, (professionally published) that contains world details that are detrimental to the story, that bury the other elements, or are at least distracting?
I think it would be interesting to read such a book, but I don't know of any.
I was honestly wondering if too much world-building is an actual problem, or really only a theoretical one.
I'm a slow, slow reader, but steady. I've read at least a couple hundred fantasy books in my time, and I can't recall that this issue was ever a problem. (I'll leave what I deem the most common problem for another time, another thread.)
Can anyone point me to a fantasy book, or series, (professionally published) that contains world details that are detrimental to the story, that bury the other elements, or are at least distracting?
I think it would be interesting to read such a book, but I don't know of any.