when you have group of individual people. how would you write them down. as a stepping stones for the character? a hindrance, a helping hand?
i have this 12 characters that i dont know how to fit in the story. all i know is somehow they ended up in the same world the mc did and they to came from the world the mc originated from. be it before or after or combination of both.
this people are already rooted in the story and theyre not connected to the story in any way or form.
the mcs are merely the byproduct of the incident. they also dont know about the incident and has no idea of this 12 characters are from the same world as they are.
now i need to drive the story in where they learned later on little by little about them, finding them and getting answers through them. and how to get back.
the catch tho is. how can i not make this 12 characters to influence the world ( since theyre scattered through different timelines when they arrived ) around them in such a way that its not obvious for the mcs that the world was influenced by this characters. the current world is a fantasy world so that like in a medevial period type setting, so it cant have a modern world influence thats too obvious for the mcs.
the 12 characters are very smart tho so its really hard for them not to influence the world. most of them are good people some turn bad in some form of way some died.
so yeah iam stuck how i can make this work.
i have this 12 characters that i dont know how to fit in the story. all i know is somehow they ended up in the same world the mc did and they to came from the world the mc originated from. be it before or after or combination of both.
this people are already rooted in the story and theyre not connected to the story in any way or form.
the mcs are merely the byproduct of the incident. they also dont know about the incident and has no idea of this 12 characters are from the same world as they are.
now i need to drive the story in where they learned later on little by little about them, finding them and getting answers through them. and how to get back.
the catch tho is. how can i not make this 12 characters to influence the world ( since theyre scattered through different timelines when they arrived ) around them in such a way that its not obvious for the mcs that the world was influenced by this characters. the current world is a fantasy world so that like in a medevial period type setting, so it cant have a modern world influence thats too obvious for the mcs.
the 12 characters are very smart tho so its really hard for them not to influence the world. most of them are good people some turn bad in some form of way some died.
so yeah iam stuck how i can make this work.
Dreamer
Istar
Myth Weaver