Electric Bone Flute
Troubadour
Just as the title says. Sometimes a power has side effects that you don't expect.
Let's avoid poking the popular holes and go for more obscure ones. It is very common in discussions such as these that super-strength doesn't meant the thing you are grabbing is super strong or that the ground beneath you can withstand the leverage, that superspeed doesn't necessarily mean super fast reaction times or that running into things means that you will die instantly, that flight doesn't mean you're immune to exposure or won't get light headed up there, or that time travel... yeah see every time travel story ever.
Anyway, try to find high-hanging fruit; a lot of stuff like telepathy of course will be detrimental if you add "and it can't be turned off." A paraplegic miraculously able to walk would be unfortunate if their new legs decided never to rest. Feel free to go "and also;" please repeat powers others in the thread have done if you have fresh insight. What's most important in this thread is to be unexpected, in hopes that you can give ideas to yourself or others.
I'll begin:
Perception-based powers. In certain fictions, some characters will have the ability to see things that others cannot perceive. Granted this is a problem for real-life visually hallucinating psychotics of any sort, but having a second sight that lets you see something, maybe mana or some other energy, maybe otherwise invisible people, maybe (worst of all for visual latency) textual information. Just imagine how annoying it would be if your PoV looked like an early first-person shooter, or if someone surrounded by white glow that shows that their intentions really are pure gets backstabbed without you warning them because your view was blocked by the light.
Let's avoid poking the popular holes and go for more obscure ones. It is very common in discussions such as these that super-strength doesn't meant the thing you are grabbing is super strong or that the ground beneath you can withstand the leverage, that superspeed doesn't necessarily mean super fast reaction times or that running into things means that you will die instantly, that flight doesn't mean you're immune to exposure or won't get light headed up there, or that time travel... yeah see every time travel story ever.
Anyway, try to find high-hanging fruit; a lot of stuff like telepathy of course will be detrimental if you add "and it can't be turned off." A paraplegic miraculously able to walk would be unfortunate if their new legs decided never to rest. Feel free to go "and also;" please repeat powers others in the thread have done if you have fresh insight. What's most important in this thread is to be unexpected, in hopes that you can give ideas to yourself or others.
I'll begin:
Perception-based powers. In certain fictions, some characters will have the ability to see things that others cannot perceive. Granted this is a problem for real-life visually hallucinating psychotics of any sort, but having a second sight that lets you see something, maybe mana or some other energy, maybe otherwise invisible people, maybe (worst of all for visual latency) textual information. Just imagine how annoying it would be if your PoV looked like an early first-person shooter, or if someone surrounded by white glow that shows that their intentions really are pure gets backstabbed without you warning them because your view was blocked by the light.