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Anybody care to share their map?

Discussion in 'World Building' started by Johnny Cosmo, Sep 16, 2011.

  1. ALB2012

    ALB2012 Maester

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    the problem with gimp I found is if you set the layer and decide you dont like it its a right pain to fix. I guess if you are actually fairly good at graphic art its fine. I am not;)

    I have used it for a few things and if I was clever enough to learn it its fine. I think the problem I have found is you need at least some degree of being able to draw to use them.
     
  2. Veronica

    Veronica Acolyte

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    Does anyone know of a terraforming simulation that could be used to create the basics of a map? I'm thinking of something along the lines of the old SimEarth, where the locations of mountains, canyons, and rifts pertain to the evolutionary shift of the planet and it's possible to designate a land/water ratio.
     
  3. Telcontar

    Telcontar Staff Moderator

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    As it happens, I know of several.

    Terragen is one such tool (the classic version is free). It usually only generates smaller landmasses, but if you play with it a bit you can get it to make regions that scale up well. As a bonus you can also get pretty pictures out of it.

    Or - my personal favorite - you could download Dwarf Fortress. Learning to play this game is hard (though in my estimation, totally worth it). More to the point, though, it has an incredible world generation sequence utilizing fractals, erosion, vulcanism, and biome generation.

    The Dwarf Fortress generator is not hard to use (really it is just the first step of playing the game), but it might seem complicated. If you're interested I'd be glad to show you how to use it well.

    Edit: Also - Ahhh, SimEarth nostalgia.
     
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  4. Veronica

    Veronica Acolyte

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    Will it work for mostly water-covered worlds? As nerdy as it sounds, I'm looking for something to generate underwater topography. Will those programs manage that?
     
  5. Telcontar

    Telcontar Staff Moderator

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    Terragen includes "underwater" topography. Actually it just generates a heightmap and then, for rendering, you set the water level yourself.

    Dwarf Fortress lets you set a lot of parameters and also includes underwater topography. I'd have to play around with it a bit to see to what extent you can control ratios of land to sea and such. I'll get back to you on that.
     
  6. Havoc

    Havoc Acolyte

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    Just wanted to share the map I am working on, let me know what you think..[​IMG]
     
  7. J. S. Elliot

    J. S. Elliot Inkling

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    http://i48.tinypic.com/351it4z.jpg

    A new map for my main novel world. The time period is roughly AEW 450ish. Although I still need to incorporate terrain onto it, I'm liking it so far. My medium is MS Paint, which is why it's not very detailed. Any opinions?
     
  8. T.Allen.Smith

    T.Allen.Smith Staff Moderator

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    Looks like its inspired from Europe. The only thing I don't like is the dog head bit to the top. It just appears to obvious.
     
  9. J. S. Elliot

    J. S. Elliot Inkling

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    Well, I actually didn't reference any real life maps regarding the SoYverse one. Regarding the 'dog head', though, it was actually supposed to resemble a reptile's to some degree, while still being a bit rough. Is there anything else?
     
  10. Lawfire

    Lawfire Sage

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    The large amount of straight-line borders is unconventional. While it happens, borders often run with natural geographical features.
     
  11. Ireth

    Ireth Myth Weaver

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    Lawfire took the words right out of my... uh... fingers. XD
     
  12. J. S. Elliot

    J. S. Elliot Inkling

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    *Nods* I realize. The straight boarders were going to be corrected, but those are mostly placeholders until I do the next stage of the map (terrain) - which I will be working on tomorrow. I suppose I'll update here again then?
     
  13. Hans

    Hans Sage

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    This is a feature of old coastlines where the waves had a long time to work on them.
    Also it could be a in world map without the very exact measure instruments we have today. That means a lot regions are drawn from hearsay. Also a valid method to make a "original" map.
     
  14. Veronica

    Veronica Acolyte

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    That's actually what I'm looking for. With my WIP, the mythology focuses on a time before sea levels rose to where they are when the story begins, so that would be exceptionally helpful. Thanks for the direction!
     
  15. Cinder

    Cinder Scribe

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    The first draft of my current world. This is quite different to the current revision of the world, so I don't mind showing it in advance. Like the other map I uploaded a few months back, the drawing was done by a friend, but the world is all mine.

    The labelling was very rushed, just to give myself a clear idea of where everything is/was.

    [​IMG]

    I think I might upload some of the cities I made on a trial of City Designer 3 later......
     
  16. Jabrosky

    Jabrosky Banned

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    ^ Beautifully drawn!
     
  17. Helleaven

    Helleaven Minstrel

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    There are some errors which needs to be corrected, but this is the map of the country, in which the first volume of my series takes place.

    [​IMG]
     
  18. letsgoheat

    letsgoheat Acolyte

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    Map for a novel I'm making. Will be changing most of the names (for obvious reasons, I just slapped some names together to have a work in progress)

    [​IMG]
     
  19. That's very nice! What did you use to create that?
     
  20. letsgoheat

    letsgoheat Acolyte

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    Me and Chashio from the Cartographers guild worked on it. We used a tablet and photoshop. You can see the other maps she's made from her site here Kaitlin Gray Fine Art
     
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