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City details

How do you determine what buildings shops people live in a city? What do you look for as far as occupations who your characters meet in the city how your city looks and feels? How do you determine and why do you pick certain side characters NPCs that your main characters interact with?
 
I just go with what I need at a certain location. In a big enough place, you'd find pretty much anything you need in terms of shops. So if I need it, it's there.

There are a few caveats of course. First is the general era in which you're writing. A roman town would have different shops from a late medieval one, which would be different again from a early modern shop (though only slightly in some cases...). Also, historically, you'd find certain shops grouped together and certain areas designated for specific things. It's why you still find things like bakersstreet in many European city centers, since that would be where you'd find all the bakers. And you'd have a market specifically for cattle, and one for vegetables, and so on.

Also, size does matter. In a large urban capital, you'd find anything you want really, while in a small local hamlet, you'd get maybe a blacksmith or a potter, or some similar shop dedicated to the absolute bare essentials. But certain shop require certain population sizes to operate.
 
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