Patrick-Leigh
Inkling
Thank you! As the Romans used to say, "Vestis virum reddit." The clothes make the man. I'm finding that the more I figure out about how clothing (including undergarments) work in my story setting, the easier it is to figure out what my characters wear and what they're preferences are. Since I'm going for a "mix and match" approach, blending things from various cultures to create some new combinations and aesthetics, I'm having to do a lot of research on historical garb, and what I've learned is truly fascinating stuff. I'm also trying to give different races garb that I don't usually see them wearing. I always see Dwarves dressed up in Viking and Celtic attire, so I've decided that I'm going to avoid those aesthetics with them as much as possible. Instead, I'm going for a blending of Babylonian, Medo-Persian, and ancient Greece influences. Indeed, those three cultures are serving as starting points for my Dwarves in other ways. Like all three of these cultures, my Dwarves are big on mathematics, geometry, and astronomy. They see the platonic solids as "divine" polyhedrons and use them as the main design for many of their light sources. But for their attire, I'm largely drawing inspiration from the Babylonians and Medo-Persians, with a few touches of ancient Greek garments here and there. Essentially, a large portion of their world was turned into a desert, which resulted in attire like what the ancient cultures of the Middle East wore, but they retained those elements even when they began building cities underground to escape the heat and weather of the deserts. So, most of them wear clothing that's something along these lines:
Mind you, that's just the starting point. I'm trying to figure out how to blend these styles with things that represent mathematics and geometry. I may have those things crop up in the patterns that are woven into the fabrics and the designs of the jewelry, mostly. Maybe they use a lot of regular polygons with the number of sides being a reference to some mathematical principle. I think I'll have to get some experts in math and geometry to help me come up with some ideas for that.
Anyway, the key point is that my Dwarves are (hopefully) not going to look too much like Dwarves from most from other story settings. They'll still be short and squat, but they won't be dressed in attire that looks like anything a Viking or Celt would wear. Oh, and my Dwarves also use a crude form of hydroponics to grow some of their crops in their underground cities, too, so things are actually pretty green and well-lit in their settlements. It's a bit of a nod to the Hanging Gardens of Babylon.
The idea is that, as more and more of their world was turned into a desert, they took their wildlife with them underground to retain what some of what was being lost. So, yes, in addition to colorful clothing, their cities are pretty vibrant, too, in more ways than one.
Anyway, the key point is that my Dwarves are (hopefully) not going to look too much like Dwarves from most from other story settings. They'll still be short and squat, but they won't be dressed in attire that looks like anything a Viking or Celt would wear. Oh, and my Dwarves also use a crude form of hydroponics to grow some of their crops in their underground cities, too, so things are actually pretty green and well-lit in their settlements. It's a bit of a nod to the Hanging Gardens of Babylon.