Working on it had better include a web site and a rate schedule, because you are going to get hired, at least for freelance work. At the very least you should have a presence on DeviantArt and similar sites. And a business email. And a bunch more, but there are plenty of advice sites to help you cover the bases.
Sorry that they are both a little empty, I haven't really started flexing my artistic muscles until the beginning of this school-year. I am pursuing a career in game art, and am going to begin an independent study at my college. I am not quite yet equipped with enough skill to make it in the art world, but I will be soon.
Ahh, good luck to you! Game dev is the field to be in right now--lots of opportunities and high demand.
I happen to be shooting for a career in that field as well. Right now I'm wrapping up some gen ed classes, but as soon as I'm done with that I'm planning on transferring to UB (Uni at Buffalo) and majoring in art there, with plans to become a concept artist after graduation. I honestly haven't been drawing as much as I should, mostly because I'm really busy this semester, but after finals I will go back to my art.
Wow... the way you draw weird stone creatures covered in glyphs makes me want to see a lot more weird stone creatures covered in glyphs. I love the sand pouring off the colossus!
Yeah. Just keep building that portfolio. Someone will want you and your ability to make crazy creatures look fun and powerful.
Those are definitely beautiful (in a creepy way) designs for the first group of creations. I particularly like the Synthetics The Colossus is impressive in it differs with the scale and not shrouded in darkness. You get a different feel, but all retain a sense of correlation. Keep building that portfolio!