Ireth
Myth Weaver
I have a few issues with a scene I've recently written. There's a segment early on which foreshadows the rest, as well as foreshadowing events that happen much later on in the story as a whole. The scene begins with the heroes travelling; their path is blocked, so they turn aside to find another. Along the way they see three magpies, and discuss variations in the rhyme associated with them, before running into another obstacle: they're on the territory of a Redcap, which are not known for their friendliness.
The ensuing conflict with the Redcap, ending with the Redcap's death (which, oddly, ends up being mercy-kill), and the introduction of a new, female character fulfil both discussed variants of the magpie rhyme -- "Three for a girl" versus "Three for a funeral". I really, really like the duality here, as well as the hints of things still to come. The problem is, in the course of writing the Redcap's dialogue, I've discovered he has a sense of humor, and I'm unsure now of whether I want to kill him after only a few pages. But if I don't kill him, then my carefully-crafted foreshadowing loses something.
I'm not sure whether moving the foreshadowing to a different scene or context would work, since I want the female character to be introduced to the heroes' quest early on, and I can't bring her in much earlier as it is. She comes into the scene during the conflict with the Redcap, and helps the heroes disarm and kill it. If I were to edit the scene, she'd still disarm the Redcap, but in a different way, not resulting in the need for the Redcap to be put out of its misery.
Harking back to the question above: Should I kill a layer of the foreshadowing, or the Redcap?
The ensuing conflict with the Redcap, ending with the Redcap's death (which, oddly, ends up being mercy-kill), and the introduction of a new, female character fulfil both discussed variants of the magpie rhyme -- "Three for a girl" versus "Three for a funeral". I really, really like the duality here, as well as the hints of things still to come. The problem is, in the course of writing the Redcap's dialogue, I've discovered he has a sense of humor, and I'm unsure now of whether I want to kill him after only a few pages. But if I don't kill him, then my carefully-crafted foreshadowing loses something.
I'm not sure whether moving the foreshadowing to a different scene or context would work, since I want the female character to be introduced to the heroes' quest early on, and I can't bring her in much earlier as it is. She comes into the scene during the conflict with the Redcap, and helps the heroes disarm and kill it. If I were to edit the scene, she'd still disarm the Redcap, but in a different way, not resulting in the need for the Redcap to be put out of its misery.
Harking back to the question above: Should I kill a layer of the foreshadowing, or the Redcap?