Jo of the South
Dreamer
Hello! I'm a big fan of fantasy books and I love thinking up stories of magic, warriors, and such. Although I've never actually tried to write any of it down. Recently I decided to try my hand with the story of my favorite characters. I had some issues with the plot making sense no matter what I did, that is until I finally realized the lack of consistency with my character's homeland/world is causing the problems. Being a perfectionist, I'm probably making a bigger deal out of this than it really is, but I would appreciate some feedback if y'all don't mind.
This is the first thing that sticks out to me as a potential problem:
Basically they live in a made up place located in Europe during the end of the middle ages (yes I know not very creative but I like it). I've pulled from different cultures like France, English, and Roman to create the culture for this world and even have a vague (still working this out) history of war and conquering to explain why different elements of these real cultures exist in my made up culture, but I don't see this explanation ever making its way into the story as it really has little to do with the plot. Things such as my character's names and discriptions of buildings are what closely resemble other real cultures. Some names are Benjamin Clements, Adrian Foster, Marius Magdelon, and Silas No Last Name Yet. So I guess my question is, would you buy this mix of cultures without knowing much more backstory than where the land is and it is in the real world? This is only a small example of a mix of cultures I've created and I really don't want to change anything, but I'm starting to worry if this is a good idea or not for my world.
Thanks in advance for your help! (also I'm sorry if I put this thread in the wrong place, but I wasn't sure which one it belonged in.)
This is the first thing that sticks out to me as a potential problem:
Basically they live in a made up place located in Europe during the end of the middle ages (yes I know not very creative but I like it). I've pulled from different cultures like France, English, and Roman to create the culture for this world and even have a vague (still working this out) history of war and conquering to explain why different elements of these real cultures exist in my made up culture, but I don't see this explanation ever making its way into the story as it really has little to do with the plot. Things such as my character's names and discriptions of buildings are what closely resemble other real cultures. Some names are Benjamin Clements, Adrian Foster, Marius Magdelon, and Silas No Last Name Yet. So I guess my question is, would you buy this mix of cultures without knowing much more backstory than where the land is and it is in the real world? This is only a small example of a mix of cultures I've created and I really don't want to change anything, but I'm starting to worry if this is a good idea or not for my world.
Thanks in advance for your help! (also I'm sorry if I put this thread in the wrong place, but I wasn't sure which one it belonged in.)