I'd love some feedback from you folks.
My world of Altearth has all the creatures, monsters and myths of medieval and ancient Europe, but it suffers from a lack of intelligent monsters. I have had orcs, then banished them, and now am considering them again. Technically they are not medieval but were invented by Tolkien, but the word itself is older, so I could squeeze it in, especially by making them rather unlike Tolkien's invention.
I have trolls. They form the Five Kingdoms that (very roughly) occupy the area of the Eastern Roman Empire.
Originally, I had the orcs as very humanoid holding the Orc Empire that stretched from Livonia to Transylvania.
If I banish orcs, then I'd move trolls into their place, but then who has the Five Kingdoms? Provisionally I have kobolds, but those creatures are so tied to dark places, I have a hard time imagining them as being up to running places like Greece or Trebizond.
I have ogres, but I've made them less monstrous, living in relative harmony with the Free Folk (humans, dwarves, elves, fae). Since I have published a novelette with ogres so portrayed, I can't really change that without doing some sort of retcon.
The orcs as I've envisioned them are human-like, to the point of being able to crossbreed (ew). No tusks. I'm not entirely sure how I'll make them differ: skin color, or fur, or four arms ... happily I still have time for such details. The real similarity is how they imitate human society. They have created an Empire, complete with not only an emperor but also a chief priest (I'll avoid calling him pontifex maximus). They adopt human technology and war craft. They are stridently monotheistic, viewing their divine destiny to bring all under the sway of the Sun God. So they don't get along at all well with the polytheistic humans (or the others).
I guess what I really want is to feel confident about keeping the orcs. But if there's some other intelligent monster (must have historical precedent), whom I've overlooked, I'm willing to consider. FTR, I also have a role for drow and for duergar.
My world of Altearth has all the creatures, monsters and myths of medieval and ancient Europe, but it suffers from a lack of intelligent monsters. I have had orcs, then banished them, and now am considering them again. Technically they are not medieval but were invented by Tolkien, but the word itself is older, so I could squeeze it in, especially by making them rather unlike Tolkien's invention.
I have trolls. They form the Five Kingdoms that (very roughly) occupy the area of the Eastern Roman Empire.
Originally, I had the orcs as very humanoid holding the Orc Empire that stretched from Livonia to Transylvania.
If I banish orcs, then I'd move trolls into their place, but then who has the Five Kingdoms? Provisionally I have kobolds, but those creatures are so tied to dark places, I have a hard time imagining them as being up to running places like Greece or Trebizond.
I have ogres, but I've made them less monstrous, living in relative harmony with the Free Folk (humans, dwarves, elves, fae). Since I have published a novelette with ogres so portrayed, I can't really change that without doing some sort of retcon.
The orcs as I've envisioned them are human-like, to the point of being able to crossbreed (ew). No tusks. I'm not entirely sure how I'll make them differ: skin color, or fur, or four arms ... happily I still have time for such details. The real similarity is how they imitate human society. They have created an Empire, complete with not only an emperor but also a chief priest (I'll avoid calling him pontifex maximus). They adopt human technology and war craft. They are stridently monotheistic, viewing their divine destiny to bring all under the sway of the Sun God. So they don't get along at all well with the polytheistic humans (or the others).
I guess what I really want is to feel confident about keeping the orcs. But if there's some other intelligent monster (must have historical precedent), whom I've overlooked, I'm willing to consider. FTR, I also have a role for drow and for duergar.