Yora
Maester
A very wide topic and I happen to not have any simple specific question that could be directly adressed. But I am always very much intrigued by the idea of having parts of stories take place in locations that symbolically or literally exist outside of reality ot normality. Like the Barrow Down and the Dead Marshes in The Lord of the Rings, or Yoda's home in Star Wars, or the entire setting of the Silent Hill games. I see the concept mentioned on occassion, but rarely looked into deeper. Perhaps because it's inherently rather abstract.
But looking at the examples I was able to come up with at the top of my head, I already spot one common marker to identify the disconnect from the regular world. They are all noticably foggy with few distinguishing features or landmarks. Fog not only limits vision to short range, it also dims light and removes shadows, removing typical markers by which we track the passage of time. Morning, noon, and evening all literally blurs into the same.
I guess what makes a place feel disconnected from the regular world is that it obscures the sense of direction and time. There is only "here" and "now". There might not even be a "there" when it's not seen and it's equally uncertain if there is much of a past and future either. Do things change at all when the character is not present?
But I'd like to take a step back and ask what the general narrative functions of otherworldly places are? The idea is absolutely ancient, going back to the earliest known stories of heroes going into the wilderness or descending into the underworld. Aside from the fact that more interesting stories are going to happen in places that aren't the everyday life of characters and audiences, why is it common to make these places alien and otherworldly? It's cool, but I suspect there is a very significant narrative function there as well.
But looking at the examples I was able to come up with at the top of my head, I already spot one common marker to identify the disconnect from the regular world. They are all noticably foggy with few distinguishing features or landmarks. Fog not only limits vision to short range, it also dims light and removes shadows, removing typical markers by which we track the passage of time. Morning, noon, and evening all literally blurs into the same.
I guess what makes a place feel disconnected from the regular world is that it obscures the sense of direction and time. There is only "here" and "now". There might not even be a "there" when it's not seen and it's equally uncertain if there is much of a past and future either. Do things change at all when the character is not present?
But I'd like to take a step back and ask what the general narrative functions of otherworldly places are? The idea is absolutely ancient, going back to the earliest known stories of heroes going into the wilderness or descending into the underworld. Aside from the fact that more interesting stories are going to happen in places that aren't the everyday life of characters and audiences, why is it common to make these places alien and otherworldly? It's cool, but I suspect there is a very significant narrative function there as well.