Amanita
Maester
Sorry for bothering you so often lately, but there's something I'd like to get a few opinions on again.
The story I've recently written is about the main female character learning about her magic and trying to get others to believe the information she's got.
After that, I had planned for it to continue as some sort of quest-based story. It's probably the first thing I decided to do when I've started working with this story in 2007. The rough outline isn't really original at all, as I've discovered by now. A group of people from very different backgrounds has to find a few things before the villains do. (Alchemist elixiers which don't have to potential to destroy the entire world but make considerable parts of it inhabitable.)
I still like it despite of that or I would have changed it long ago. I've actually written the quest-part once before in 2008 but it wasn't really any good. I kept restarting the first part in the time in between, but I think that's roughly acceptable by now.
The fact that they're living in a modern setting with cars and trains and the chemistry-based magic might make it a bit different.
Still, I'm asking myself if it's worth the considerable effort to write it all down (it won't be exactly short) or if I should better turn the finished story into more of a stand-alone.
The story I've recently written is about the main female character learning about her magic and trying to get others to believe the information she's got.
After that, I had planned for it to continue as some sort of quest-based story. It's probably the first thing I decided to do when I've started working with this story in 2007. The rough outline isn't really original at all, as I've discovered by now. A group of people from very different backgrounds has to find a few things before the villains do. (Alchemist elixiers which don't have to potential to destroy the entire world but make considerable parts of it inhabitable.)
I still like it despite of that or I would have changed it long ago. I've actually written the quest-part once before in 2008 but it wasn't really any good. I kept restarting the first part in the time in between, but I think that's roughly acceptable by now.
The fact that they're living in a modern setting with cars and trains and the chemistry-based magic might make it a bit different.
Still, I'm asking myself if it's worth the considerable effort to write it all down (it won't be exactly short) or if I should better turn the finished story into more of a stand-alone.