evolution_rex
Inkling
I am in the beginnings of a world-building project set in a massive Europe-like continent with early 1900s technology, set shortly after a great war. There were 100 nations at the start of this war but by the end of it 55 of those will have collapsed/taken over/or absorbed by other nations. I compiled a list of names I created using varying methods, influenced by different fantasy naming conventions. Some were made with logic and ideas behind them, some of them just sounded cool, and others purely made to sound acceptable so I could get to the desired number of countries.
I would appreciate opinions! The names you say are the best are definitely the names of the nations that win the war, and the bad ones won’t be used much in the project or get nixed if you have a good case as to why the name is bad. Would also love to know what mental images you have based solely on the names.
The names are separated geographically.
Central:
Dosbatten
Daggstan
Hunover
Hess
Roos
Taxssony
Traste
True Traste Republic
Duant
Rands
Losgartten
Ogweltch
Vergewalt
Flintracht
Jaruthern
Saintlund
Canslandzter
Grand Silver-Steel Empire
Krichton
Ogrelund
Kahemitten
Korpertocht
Bellendhund
Troldoggen
Mistlund
Queenstan
Farmenhost
Groglund
Whoolweltch
Lourland
Osteracht
Oaklund
West Coast:
Milton
Avrignon
Yire
Holy Unified Griffaine
Baylance
Narebel
Laybrick
Allstone’s Land
Virgille
Wicora
Olm
Elder Olm
Chastica
Caravany
Southern West Coast:
Cowapaia
Cutta Maystra
Modrenna
Tsamagrello
Dura Dora
Poretius
Apolla
Free Peoples of Amethysia
Sepeth Isle
Grenaldy
Civilia
Carlisi
Great Palasa
Cardinalia
Tyrus
Dragonia
Northern Coast:
Bjorbardty
Nakhaven
Whiteland
Swidos
East Norkiter
West Norkiter
Tullcoste
Somre
Krakencoste
Tusktonn
Rosco
East:
Gargantua
Zaar
Gorea
Soldier’s Kingdom
Arnov
Windrov
Mothros
Chevoski
Czeec
Dansc
Shashka
Chessa
Gawsgrovia
Drakaw
Southern East:
Arsakh
Azurjian
Eviran
Moresset
Blessed People’s Empire
Annhul
Republic of the Great Pathway
Nople
Lineese
Pasklor
Grekka
Manimore
I would appreciate opinions! The names you say are the best are definitely the names of the nations that win the war, and the bad ones won’t be used much in the project or get nixed if you have a good case as to why the name is bad. Would also love to know what mental images you have based solely on the names.
The names are separated geographically.
Central:
Dosbatten
Daggstan
Hunover
Hess
Roos
Taxssony
Traste
True Traste Republic
Duant
Rands
Losgartten
Ogweltch
Vergewalt
Flintracht
Jaruthern
Saintlund
Canslandzter
Grand Silver-Steel Empire
Krichton
Ogrelund
Kahemitten
Korpertocht
Bellendhund
Troldoggen
Mistlund
Queenstan
Farmenhost
Groglund
Whoolweltch
Lourland
Osteracht
Oaklund
West Coast:
Milton
Avrignon
Yire
Holy Unified Griffaine
Baylance
Narebel
Laybrick
Allstone’s Land
Virgille
Wicora
Olm
Elder Olm
Chastica
Caravany
Southern West Coast:
Cowapaia
Cutta Maystra
Modrenna
Tsamagrello
Dura Dora
Poretius
Apolla
Free Peoples of Amethysia
Sepeth Isle
Grenaldy
Civilia
Carlisi
Great Palasa
Cardinalia
Tyrus
Dragonia
Northern Coast:
Bjorbardty
Nakhaven
Whiteland
Swidos
East Norkiter
West Norkiter
Tullcoste
Somre
Krakencoste
Tusktonn
Rosco
East:
Gargantua
Zaar
Gorea
Soldier’s Kingdom
Arnov
Windrov
Mothros
Chevoski
Czeec
Dansc
Shashka
Chessa
Gawsgrovia
Drakaw
Southern East:
Arsakh
Azurjian
Eviran
Moresset
Blessed People’s Empire
Annhul
Republic of the Great Pathway
Nople
Lineese
Pasklor
Grekka
Manimore