Caliburn
New Member
I think about this a lot, and basically have the same opinion as Queshire (love TV Tropes).
I've become attached to many tropes, and I like them a lot, but I often feel trapped by them and find it difficult to think outside of them. One particular example would be the D&D magic system (or whatever system they borrowed it from). In fact pretty much anything D&D-oriented--my brain tends to just default to those tropes and in order to think outside of them I have to consciously deconstruct them and then rearrange the pieces or add in other things. When doing this, I always run into the same dilemma: how do I decide what to use/throw away/rearrange? It can be really hard!
I guess some people might be able to just spontaneously come up with original stuff out of thin air. I do that sometimes, but usually by accident when I'm doing something else. Its not something I can just do, so failing those rare moments, tropes are my bread 'n' butter.
There's nothing inherently wrong with elves and trolls etc. In fact, one could say that the common fantasy tropes we have today are basically our collective mythology, just like people had back in the ye olden days. In magic, repitition has symbolic power, so the repetitive depiction of elves and trolls and the like seems to solidify their existence in our collective psyche--forming a symbolic visual language that resonates with people. It feels good to tap into that language, but I'm always preoccupied with trying to find ways to do things differently--to communicate in new ways. It can be a very meticulous and methodical task, but then again so is all craft. Whenever I watch a skateboarding video I am amazed by how graceful and "in-the-zone" the pro skateboarders are, but it just looks that way because its all edited together smoothly and you don't see all the outtakes and the time they spent learning the tricks etc.
I've become attached to many tropes, and I like them a lot, but I often feel trapped by them and find it difficult to think outside of them. One particular example would be the D&D magic system (or whatever system they borrowed it from). In fact pretty much anything D&D-oriented--my brain tends to just default to those tropes and in order to think outside of them I have to consciously deconstruct them and then rearrange the pieces or add in other things. When doing this, I always run into the same dilemma: how do I decide what to use/throw away/rearrange? It can be really hard!
I guess some people might be able to just spontaneously come up with original stuff out of thin air. I do that sometimes, but usually by accident when I'm doing something else. Its not something I can just do, so failing those rare moments, tropes are my bread 'n' butter.
There's nothing inherently wrong with elves and trolls etc. In fact, one could say that the common fantasy tropes we have today are basically our collective mythology, just like people had back in the ye olden days. In magic, repitition has symbolic power, so the repetitive depiction of elves and trolls and the like seems to solidify their existence in our collective psyche--forming a symbolic visual language that resonates with people. It feels good to tap into that language, but I'm always preoccupied with trying to find ways to do things differently--to communicate in new ways. It can be a very meticulous and methodical task, but then again so is all craft. Whenever I watch a skateboarding video I am amazed by how graceful and "in-the-zone" the pro skateboarders are, but it just looks that way because its all edited together smoothly and you don't see all the outtakes and the time they spent learning the tricks etc.