Akira444
Scribe
Hey, there! I'm new to the site, and I'm just throwing this little topic out there for all to read. Just wanted to see what people thought of the magic system I thought up for my fantasy world. Anyway, here it is:
Magic is the practice of manipulating the elements. There are seven elements in magic-five "physical" elements: fire, water, earth, air, and lightning, and two "abstract" elements, light and darkness. Magicians, also known as mages, are trained to use their energy to manipulate the nature of the world.
Magic is fueled by mana, life energy present in all living beings. One of the first fundamental steps of magic is learning to control one's mana. If you can't do that, then you won't be able to properly do magic.
All human magic in the world draws power from the seven elements. A mage can draw upon these elements to cast different spells; for example, an air mage can cast wind and conjuration spells. Every person has an affinity to an element, and as such, their powers and abilities reflect that element.
Air
Air is the physical element associated with the sky and wind. Air magic deals with aeromancy, conjuration, sound, and empathy.
Water
Water is the physical element associated with both fluids on the earth and fluids in the body. Water magic deals with hydromancy, healing, purification, potions, and scrying.
Earth
Earth is the physical element associated with all things linked to the earth-from stones and metals to plants and animals. Earth magic deals with geomancy, plant manipulation, animal bonding, warding, and physical enhancements.
Fire
Fire is the physical element associated with heat and flames. Fire magic deals with pyromancy, warmth, rage, passion, destruction, affection, and transformation.
Lightning
Lightning is the physical element associated with electricity and magnetism. Lightning magic deals with electrokinesis, magnetism, speed, knowledge and information.
Light
Light is the abstract element associated with life and the spirit. Light magic deals with phosphoromancy, illusions, psychic abilities, and communication with spirits.
Darkness
Darkness is the abstract element associated with death and the body. Dark magic deals with umbrakinesis, space, gravity, curses, summoning and blood manipulation.
Magic is the practice of manipulating the elements. There are seven elements in magic-five "physical" elements: fire, water, earth, air, and lightning, and two "abstract" elements, light and darkness. Magicians, also known as mages, are trained to use their energy to manipulate the nature of the world.
Magic is fueled by mana, life energy present in all living beings. One of the first fundamental steps of magic is learning to control one's mana. If you can't do that, then you won't be able to properly do magic.
All human magic in the world draws power from the seven elements. A mage can draw upon these elements to cast different spells; for example, an air mage can cast wind and conjuration spells. Every person has an affinity to an element, and as such, their powers and abilities reflect that element.
Air
Air is the physical element associated with the sky and wind. Air magic deals with aeromancy, conjuration, sound, and empathy.
Water
Water is the physical element associated with both fluids on the earth and fluids in the body. Water magic deals with hydromancy, healing, purification, potions, and scrying.
Earth
Earth is the physical element associated with all things linked to the earth-from stones and metals to plants and animals. Earth magic deals with geomancy, plant manipulation, animal bonding, warding, and physical enhancements.
Fire
Fire is the physical element associated with heat and flames. Fire magic deals with pyromancy, warmth, rage, passion, destruction, affection, and transformation.
Lightning
Lightning is the physical element associated with electricity and magnetism. Lightning magic deals with electrokinesis, magnetism, speed, knowledge and information.
Light
Light is the abstract element associated with life and the spirit. Light magic deals with phosphoromancy, illusions, psychic abilities, and communication with spirits.
Darkness
Darkness is the abstract element associated with death and the body. Dark magic deals with umbrakinesis, space, gravity, curses, summoning and blood manipulation.