Christopher Herrin
Dreamer
Hello, everyone!
I've been developing a long series with almost all conflicts in the series coming from the magic system. This is a quick, and not really in-depth, description of the magic system so far.
So, there are two types of people in this world: people who have two "souls", and people who have one "soul." These things inside people have been deemed souls since the people in the world, at this moment, have no other way to explain them. Anyway, the people who have two "souls" naturally can do magic, like being able to shoot sparks from their finger tips when their a baby. Those with only one "soul" do not have a natural affinity to do magic, though they can still learn it. There are three more differences between these two types of people. One: the second "soul" of the people who have two is worth about 15 or 16 of the "souls" of people who only have one, though the person could burn through their powerful "soul" and get to their other one, which would lead to the same fate as a person who only had one "soul" to begin with. Two: the second "soul" of the people who have two can regenerate their "soul" while the people with only one have to have some type of potion. Drinking this potion will make their "soul" regrow, and it will feel like bones growing, except within their contentiousness. Three: people who learned to do magic with only one "soul" can't die once they first use their "soul" to create magic. Since their "soul" can't regrow/heal itself, the potion they drink grows what could be called "scarred soul tissue." By constantly using magic, then replacing the missing part of their soul over and over again, becoming even more scarred, their minds start to fade, then eventually their body starts to fade, leaving behind a "ghost." How this world has grown to help with this problem, people with only one "soul" who are starting to fade are put in what's called "The Magic Room." In this room, the person starts to do magic until their "soul" runs out, and their body falls, neither dead or living; kind of zombie-like, not talking or responding to someone talking, although it can walk. The body is either given to the family to determine the fate, or is killed upon the declination of the family.
For basic magic to work, such as projectile weapons, a person envisions what they wish to do in what's called "The Soul Cavern." This place is where the person's "soul" or "souls" reside. Once they have envisioned something like fire or lightning, they put the part of their "soul" that they want to fire out of into it. The "soul" absorbs whatever it is, then releases it through the person's body part that the "soul" had put into the thing.
The main conflict of the series involves an old magic that is rediscovered. This magic was banned under the declaration that it was necromancy. The magic involves extracting the "soul" or "souls" from another and adding them to the power of one's own soul.
This was kind of a rushed explanation, sorry. What do you think about it?
I've been developing a long series with almost all conflicts in the series coming from the magic system. This is a quick, and not really in-depth, description of the magic system so far.
So, there are two types of people in this world: people who have two "souls", and people who have one "soul." These things inside people have been deemed souls since the people in the world, at this moment, have no other way to explain them. Anyway, the people who have two "souls" naturally can do magic, like being able to shoot sparks from their finger tips when their a baby. Those with only one "soul" do not have a natural affinity to do magic, though they can still learn it. There are three more differences between these two types of people. One: the second "soul" of the people who have two is worth about 15 or 16 of the "souls" of people who only have one, though the person could burn through their powerful "soul" and get to their other one, which would lead to the same fate as a person who only had one "soul" to begin with. Two: the second "soul" of the people who have two can regenerate their "soul" while the people with only one have to have some type of potion. Drinking this potion will make their "soul" regrow, and it will feel like bones growing, except within their contentiousness. Three: people who learned to do magic with only one "soul" can't die once they first use their "soul" to create magic. Since their "soul" can't regrow/heal itself, the potion they drink grows what could be called "scarred soul tissue." By constantly using magic, then replacing the missing part of their soul over and over again, becoming even more scarred, their minds start to fade, then eventually their body starts to fade, leaving behind a "ghost." How this world has grown to help with this problem, people with only one "soul" who are starting to fade are put in what's called "The Magic Room." In this room, the person starts to do magic until their "soul" runs out, and their body falls, neither dead or living; kind of zombie-like, not talking or responding to someone talking, although it can walk. The body is either given to the family to determine the fate, or is killed upon the declination of the family.
For basic magic to work, such as projectile weapons, a person envisions what they wish to do in what's called "The Soul Cavern." This place is where the person's "soul" or "souls" reside. Once they have envisioned something like fire or lightning, they put the part of their "soul" that they want to fire out of into it. The "soul" absorbs whatever it is, then releases it through the person's body part that the "soul" had put into the thing.
The main conflict of the series involves an old magic that is rediscovered. This magic was banned under the declaration that it was necromancy. The magic involves extracting the "soul" or "souls" from another and adding them to the power of one's own soul.
This was kind of a rushed explanation, sorry. What do you think about it?
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